Hideki Kamiya

Capcom’s (and PlatinumGames) Okami is back again, this time in fashion form, thanks to SuperGroupies. The brand opened for preorders multiple clothing items for the Japanese mythology inspired action adventure. Let’s take a look. First, we have the Amaterasu Model Fur Blouson (22,800 yen without tax) A fur blouson with a color scheme of Amaterasu.
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As you might have heard, on April 1st, PlatinumGames revealed the fourth Platinum 4 announcement. Turns out it was an April Fools joke, and Platinum’s Hideki Kamiya explained it over on Twitter. However, in an Umineko level plotwist, PlatinumGames do have a fourth real announcement in store with Platinum 4. On April 3, PlatinumGames updated
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New talk of Scalebound still manages to pop up, even when it’s been more than three years since its cancellation. Appearing on the latest episode on IGN’s Unlocked, Xbox head Phil Spencer was asked about the ill-fated project from PlatinumGames and any hope of its development restarting. “We’re not working on it,” Spencer said. “I’m
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PlatinumGames and Hideki Kamiya published on April 1st their own April Fools’ 2020 joke as the fourth and final Platinum 4 announcement. In a pretty funny video, PlatinumGames reveals its new arcade system, the Neo-Classic Arcade, and its first game, Sol Presta, seemingly developed in collaboration with Hamster Corp. プラチナゲームズと、あのメーカーがドッキング#Platinum4 最大の衝撃ニュースがついに明らかにhttps://t.co/gS9CNDpFqG どんな時も遊び心を#エイプリルフール #AprilFoolsDay@HAMSTER_Corp pic.twitter.com/A44lMQFojN —
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It looks like PlatinumGames’ next announcement is incoming. The Platinum 4 site has been updated to now display the date “04.01” (Wednesday, April 1) beneath the final star to be lit…please don’t let it be an April Fool’s joke. In all seriousness, next week will likely bring the final announcement to round out the Platinum
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PlatinumGames published on their official site an interview with the staff working on the in-house engine the studio has been developing, the tentatively titled Platinum Engine. The interview reveals what kind of objectives and necessities pushed forward the creation of this engine. We summarized everything below. In the interview, we learned how the development of
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The Wonderful 101: Remastered has crossed the $2 million mark in the home stretch of its Kickstarter campaign, funding further additional content in the form of “Luka’s Second Mission,” and unlocking two more stretch goals with less than 24 hours to go. The new stretch goals are orchestral re-recordings of the game’s “Tables Turns” and
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The past few years have seen PlatinumGames grow exponentially, coming off several acclaimed and commercially-successful titles like NieR: Automata and Astral Chain, along with a recent investment from Tencent for future development. Specifically, the company has its eyes on increasing its self-publishing efforts, with the “Platinum 4” initiative highlighting some of the biggest plans that the
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Just as teased last week, PlatinumGames via this week’s Famitsu magazine announced a brand new project tentatively titled Project G.G. Directed by Hideki Kamiya, Project G.G. is supposed to be the final part of the Hero Trilogy, which started with Viewtiful Joe and continued with The Wonderful 101. All of this information was revealed via
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It looks like PlatinumGames is set to pull another ace from its sleeve. Via Ryokutya2089’s magazine leaks, the studio has a “major announcement” that will be made soon through the Weekly Famitsu Magazine releasing on February 27 in Japan (officially titled Weekly Famitsu Magazine March 12, 2020 Issue). What this announcement might be about is
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Momentum for The Wonderful 101 hasn’t let up. Now at more than 23,000 backers, with 25 days still left to go, the Kickstarter campaign for The Wonderful 101: Remastered has surpassed the $1.5-million mark. As a result, the addition of the epilogue side-scroller “Luka’s First Mission” has been guaranteed, and “Luka’s Second Mission” has been
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There are 29 days left in The Wonderful 101: Remastered’s Kickstarter campaign, but with more than $1.3 million raised and counting, it’s safe to say that PlatinumGames’ gamble on its overlooked action game has more than paid off. It’s with that success that director Hideki Kamiya has chosen to take a trip down memory lane,
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Despite being canceled over three years ago, it seems as though the team at PlatinumGames still has aspirations to work on Scalebound, if they were given the chance. Following the news that Platinum would be bringing The Wonderful 101 to Switch, PS4, and PC thanks to a new Kickstarter campaign, questions naturally arose about the possibility of
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10 years ago today, the original Bayonetta was released in Japan by PlatinumGames and SEGA. It became a benchmark release for not only PlatinumGames’ titles but the action genre as a whole. While we are still waiting to hear more about Bayonetta 3, which was announced in 2017, PlatinumGames is still celebrating this notable anniversary
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Earlier this week, Platinum Games revealed a new Nintendo Switch exclusive title called Astral Chain. The developer has added the game to their official website, giving fans some new details on the game’s storyline, gameplay, and a few other things. Additionally, some screenshots that look like they’re from scenes in the initial reveal trailer were uploaded to
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Today, during a panel at Bitsummit hosted at the Miyako Messe venue in Kyoto, PlatinumGames’ Hideki Kamiya and Atsushi Inaba talked about several interesting topics related to the studio. Asked about their favorite game genres, Inaba-san explained that he likes games with really in-depth stories. When it comes to really hardcore action games, they’re in
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Today Bayonetta 3 Director Hideki Kamiya took to Twitter to provide an interesting history lesson. More specifically, he talked about the Bayonetta IP, who owns it, and the events that led to the third game being greenlighted as a Nintendo Switch exclusive. I’ve got something I want to tell you all. It’s about Bayonetta 3.
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