the last of us

In a video for Sony’s CES 2021 showcase, PlayStation’s Jim Ryan says the upcoming Uncharted movie and The Last of Us TV show are “just the beginning.” “We’re also really thrilled to bring some of the best PlayStation IP to new media like film and television,” said Ryan. “You’ll see this year the upcoming Tom
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The Last of Us has gotten no shortage of fan works and tributes, showing how much this series has resonated with its player base. Woostar, who already creates some outstanding pixel art, showcased their own interpretation of the game’s world through their official Twitter account: A little #TheLastofUs in my style@Naughty_Dog #pixelart #gameart pic.twitter.com/Q37pPi012W —
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Yesterday, Naughty Dog released an announcement on its website with news of a few major promotions within the company. Neil Druckmann is joining Evan Wells as Co-President of Naughty Dog. Druckmann has previously been vice-president for the company for almost three years now. Druckmann was also the director of The Last of Us Part II,
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There’s no denying that Uncharted and The Last of Us are two of PlayStation’s most popular first-party franchises. Not only are the games in each series loved for their narratives and gameplay stylings, but each also features some of the more beloved characters in PlayStation history, most notably, with Nathan Drake and Joel Miller being the standout
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The Last of Us Part II truly pushed the envelop regarding its story, art director, sound design, and gameplay. Its animations, specifically facial animations, are no exception. Keith Paciello, the studio animator who created the ambitious Emotional Systematic Facial Animation system, extensively details the process surrounding the creation of these in-game animations. Warning: This article
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I’m not going to beat around the bush – The Last of Us Part 2 and Crysis are obviously radically different games. One deals with the cycle of violence that people perpetuate endlessly, dehumanizing their enemies to justify their actions. The other is about big dudes in hyper-advanced suits of armor that snuff life out like it’s just another
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The time has finally come — after sustained criticism from developers, publishers, and dedicated fans, Metacritic has changed their user review system to prevent review bombing. Following blowback following the release of Naughty Dog’s flagship PS4 title, The Last of Us Part 2, Metacritic implemented a new system prohibiting fans from reviewing titles within 36 hours
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