Insomniac Games

During a live stage event at Ani-Com & Games Hong Kong, Sony Interactive Entertainment showcased more gameplay of Marvel’s Spider-Man by Insomniac Games. The game was introduced and played live on stage by Community Director James Stevenson, that also explained some of the relevant mechanics that make the game unique. We get to see some inevitable
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In the hot San Diego Comic-Con Weekend, Marvel and Insomniac Games went all out with the promotion of Marvel’s Spider-Man, including multiple panels. During one of those, which was livestreamed by Marvel, Executive Creative Director Bill Roseman, Insomniac Games Creative Director Bryan Intihar, Art Director Jacinda Chew, and Game Director Ryan Smith provided more information about the
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Back on Thursday, Insomniac Games revealed the Velocity Suit for Marvel’s Spider-Man, and they shared more about it during a livestreamed panel from San Diego Comic Con. Marvel Games Executive Creative Director Bill Rosemann, Insomniac Games Lead Character Artist Gavin Goulden, Art Director Jacinda Chew, and comic book artist Adi Granov talked about the creation of the
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During the Marvel Games panel at San Diego Comic-Con, Insomniac Games revealed the third and final suit that players will receive upon pre-ordering Marvel’s Spider-Man. The Velocity suit will officially be the final suit that will come to those who pre-order Marvel’s Spider-Man. This costume joins the Punk and Iron Spider suit from Avengers Infinity War to round out
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Today, during a panel at San Diego Comic-Con, Insomnia Games, Marvel, and Sony Interactive Entertainment revealed two limited edition consoles tied-in with the upcoming Marvel’s Spider-Man. The first unit is a PS4 Pro with 1 TB hard drive, coming on September 7th alongside the game both in North America and Europe. It’ll cost or $399.99 USD,
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Following the new gameplay reveal at yesterday’s PlayStation press conference, Sony Interactive Entertainment released a press kit for Insomniac Games’ Marvel’s Spider-Man. We get to see a look at some of the baddies that we’ll fight in the game, mostly focusing on Electro, and boy the game looks brilliant. Incidentally, all the screenshots are in shiny
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Following the leak from a few days ago, today Sony Interactive Entertainment officially unveiled the second pre-order bonus suit for Marvel’s Spider-Man by Insomniac Games. The suit, named Iron Spider, is inspired by Avengers: Infinity War, and we get a trailer and a couple of screenshots to show it off. Interestingly, the trailer itself will be screened in theaters
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Following the reveal of the release date of Marvel’s Spider-Man, Insomniac Games answered a lot of questions from the fans on its own Twitter Account, providing some interesting details about the upcoming game. First of all, we get the confirmation that a photo mode is included, which is awesome considering how great the game looks.
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Yesterday, Insomniac Games revealed that it was holding a two-day long playtest of its upcoming open-world action-adventure game Marvel’s Spider-Man, today we get some more info from Brian Horton, who recently directed Rise of the Tomb Raider, and recently joined the team at Insomniac as the new game’s Design Director. Horton took to Twitter,  mentioning
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Insomniac Games took to Twitter today with a small but interesting piece of information on its upcoming game Marvel’s Spider-Man. Today was the second day of a studio-wide playtest session, during which, according to developers who also chimed in on social media, the whole studio is getting to try the current build of the game
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Rise of the Tomb Raider Game Director Brian Horton just announced on Twitter that he will be joining Insomniac Games as of January 1st. The veteran developer’s profile mentions that he will take up the role of Design Director on Insomniac’s upcoming Marvel’s Spider-Man game for PS4. Horton is a veteran developer who handled both
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During a livestream from Insomniac Games’ headquarters, Marvel’s Spider-Man Senior Writer Jon Paquette, Art Director Jacinda Chew, Creative Director Brian Intihar, and Community Director James Stevenson shared a lot of great information on the game, analyzing the fantastic trailer showcased at Paris Games Week. First of all, we learn that the whole trailer was running live in
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