505 games

After several years in development by Overkill Software and being published by Starbreeze Studios, the long-awaited Overkill’s The Walking Dead released last November to middling reception from both critics and players. Though support for the game seemed to be in the pipeline for at least the rest of the year alongside console versions of the game
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Earlier today, rumors began circulating that the console release of Overkill’s The Walking Dead had been canceled. This rumor began over on Reddit where one user said that their pre-order for the PS4 version of the game had been canceled through the PlayStation Store with the reason for the cancellation of the order stating that the game
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After years of anticipation, the forthcoming “Igavania” Bloodstained: Ritual of the Night has finally received a new release window during today’s Nintendo Direct. For starters, a new gameplay trailer for Bloodstained: Ritual of the Night was released and it showed off the throwback style of gameplay that we’ve come to expect from this title. We see the
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Bloodstained: Ritual of the Night has been in development since 2015 when the game’s Kickstarter campaign first began. While the Castlevania spiritual successor was supposed to originally launch in 2018, it seems like we might finally be nearing its release with one new piece of information recently coming to light. Today, it was found that Bloodstained: Ritual
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Yesterday marked the start of Season Two for Overkill Software and Starbreeze Studios’ Overkill’s The Walking Dead. The trailer is available below, and there’s also a video guide on how to survive should you need it. Season Two of Overkill’s The Walking Dead is already included for players who own the standard and deluxe editions of the game,
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Yesterday, I sat down with Sam Lake, the creative director of Remedy Entertainment, alongside Courtney Hope, who voices Jesse, the protagonist in Control. The two shared some new information with me about what other actors will be a part of Control’s story. James McCaffrey, the voice actor behind Max Payne, as well as Matthew Porretta, the voice behind Alan Wake, will be in Control. Of
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There’s still not a whole lot of information out there about Remedy Entertainment’s upcoming project Control, but every now and then they do release some brief new dev diaries about the game. Yet another one of those videos was released today and this time around, the topic of conversation was on Control’s protagonist, Jesse Faden. Even though her
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In April 2017, Far Cry 4 Creative Director Alex Hutchison left Ubisoft and partnered with Technical Director Yassine Riahi and Executive Producer Reid Schnieder of Warner Bros. Interactive Entertainment to form a new indie developer called Typhoon Studios. While not much has been heard about Typhoon Studios’ first game since the developer’s inception, that title
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Fans of Portal Knights finally have some new content to enjoy. Today, developer Keen Games and publisher 505 Games released a brand new update for the sandbox RPG and it’s centered entirely on brand new enemies. Most notably, the Villainous Update adds three brand new bosses to the game: the Slime Queen, the Knight Hunter, and the All-Watcher. Details
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Today, OtherSide Entertainment and 505 Games announced Underworld Ascendant will be headed to the Steam Marketplace on November 15, 2018. From the minds of Warren Spector and Paul Neurath, Underworld Ascendant is a follow-up to Ultima Underworld, a game known for paving the way for the immersive sim genre. As seen in the new trailer
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The upcoming game from developer OtherSide Entertainment and publisher 505 Games, Underworld Ascendant, is a follow-up to the incredibly influential game Ultima Underworld. Known for ushering in the immersive sim genre, this 26-year-old game has influenced beloved titles such as BioShock and Minecraft. Underworld Ascendant attempts to bring the magic of its predecessor back truly
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For years, Remedy Entertainment has focused on narrative first and gameplay second. From the long monologues of Max Payne to the inner-workings of a writer in Alan Wake, and the episodic television experiment found in Quantum Break, it has been easy to see this emphasis on storytelling in almost every one of the studio’s titles. This focus on story over gameplay isn’t necessarily
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Skullgirls developer Lab Zero Games released a prototype for and successfully crowdfunded its platformer-RPG Indivisible back in 2015. The developers have been diligently working on the title since then, but it unfortunately got delayed to the first half of 2019 last month. This year at E3, I met Lab Zero Games and publisher 505 Games
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