PlayStation 4

In a story from The Hollywood Reporter, production company Snoot Entertainment is developing an adaptation of 2016’s Firewatch with creator Campo Santo. Snoot Entertainment’s Keith Calder and Jess Wu Calder will produce the adaptation alongside Firewatch developer Campo Santo’s Sean Vanaman and Jake Rodkin. No director, screenwriters, casting announcements, or release dates have been announced yet.
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It’s never too early for PS5 dedications and fan art. Outside of some amazing concept art the community has been brewing up over the years, there’s been little in the way of character mashups. Thankfully, gaming art superstar BT_BlackThunder has come up with another amazing mashup of characters — this time hitting the PS5 exclusives
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Another day, another insider giving some brief yet insightful details into the upcoming launch of PS5 and Xbox Series X. While yesterday we discussed the debunking of the pernicious “fake 4K” rumor being passed around, today focuses instead on some statements from Digital Foundry’s John Linneman. Specifically, that developers aren’t particularly keen to develop cross-generation
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Dark Horse Comics’ official Twitter account revealed the absolutely lovely Ghost of Tsushima artbook, with almost 200 pages of character and environment artwork. The artbook design itself has a sleek design clearly inspired by Japanese woodblock paintings and is available for preorder now: The Art of Ghost of Tsushima features elegant illustrations of characters, landscapes, and
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The 8-bit Symphony recently performed the iconic Persona soundtrack Poem of Everyone’s Souls. However, while the orchestra would normally perform live, due to the Coronavirus pandemic they opted for a more unique way to perform. Below you can watch the video (and if it doesn’t show you can watch it here): Con mucho amor les
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Here’s a hot take for you: Spider-Man Being a PlayStation exclusive character for Marvel’s Avengers sucks. And while this is an opinion being passed around by stalwarts in the Xbox community, a few members of our team (who are primarily PlayStation gamers) share the same opinion. Specifically, that console-locked in-game content is a bad practice
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In a report from the PlayStation Blog, Marvel’s Avengers developer Crystal Dynamics details different community challenges and cosmetics that players can expect. Starting with community challenges, Marvel’s Avengers will have different challenges each month with different goals that have to be achieved. The point of the challenges is to get everyone to work together in
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With its release in 2008, Braid from developer Jonathan Blow became one of the titles to define indie games from that point forward. From its challenging, time-bending gameplay to an emotional story of loss and consequences, Braid became an all-time indie classic, with a new generation getting to experience the game on modern systems. During Sony’s latest
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Dontnod Entertainment has been taking plenty of steps to be more inclusive in their most recent title Tell Me Why. The title takes place in rural Alaska, a region of the world that’s home to many indigenous communities, and the studio has made sure to partner with an indigenous foundation to accurately portray the Tlingit
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During last year’s Inside Xbox at X019 Dontnod Entertainment, the studio behind Life is Strange, revealed a brand new title called Tell Me Why. The studio recently released a FAQ answering some common and important questions concerning game events and especially concerning one of the twins, Tyler, a transgender man. (Warning for some character and
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In a tweet from the official Spike Chunsoft account, the Danganronpa developer has announced it’ll be self-publishing the games in the series going forward. No explanation was given as to why the developer has acquired the publishing rights. “Attention, students: Spike Chunsoft, Inc. will take over publishing for the Danganronpa series,” says the tweet. “Please
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