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For some time now, Pete Hines has been the face of Bethesda Softworks, one of gaming’s biggest third-party publishers. If you’ve been familiar with Bethesda in any capacity or have watched any of the company’s E3 presentations the past few years, you’ve likely been exposed to Hines and his straight-shooting, down-to-Earth attitude. During PAX East
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Travis Strikes Again: No More Heroes is the latest game from the much-beloved director Goichi “Suda51” Suda that features the return of the titular character Travis Touchdown. After over a decade away from leading a No More Heroes project, Suda51 has returned to one of his most popular franchises, but this time is putting a bit of a
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While I am not typically the biggest fan of the RTS genre, Nintendo’s more puzzle-focused take on the strategy — Pikmin — has always stuck with me. Micromanaging cute little alien creatures, each with unique abilities, clicked with me more than “pure” RTS games, and I still consider it one of Nintendo’s most underrated series. Unfortunately, we
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Developer 11 bit studios has made its name on creating experiences that challenge players’ morality and decision-making as much as their skills. We last saw this in titles like the studio’s harrowing This War of Mine, and now with the upcoming city-building and society management sim Frostpunk, the studio is enhancing that sense of making hard decisions
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Platforming games have been having a bit of a renaissance in the past decade thanks to inventive puzzlers like Braid, to brutally difficult platformers like Ori and the Blind Forest and Super Meat Boy, and more. With a combination of lush visuals, challenging levels, and an exceptionally unique gameplay mechanic, Bishop Games’ Light Fall looks to continue that tradition
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When it comes to new creative takes on “Metroidvania” style gameplay, DrinkBox Studios’ Guacamelee! was among one of the most creative in the genre with its inspirations from Mexican culture and luchador wrestling. Thankfully, the game’s unique take on the style of gameplay from Metroid and Castlevania didn’t go unnoticed, and with the upcoming Guacamelee! 2 coming later this year, players
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The Muv-Luv series is considered by many the pinnacle of the visual novel genre, mostly due to its complex and dramatic stories, its interesting characters, and the top-notch mecha design that you wouldn’t expect in this kind of game. Yet, while its popularity certainly spiked after the successful Kickstarter that resulted in the western release
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We asked on twitter and the answer came back strong: Fortnite Battle Royale! Well hey… why not? Everyone else is doing it! Even Drake. It’s time for another DualShockers Community Playdate! Once again, we’re playing Fortnite Battle Royale on PS4. As we’re sure everyone knows by now, this game is absolutely free to play. The microtransactions are completely
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Next to Nintendo, Rare is responsible for my love of video games. Banjo Kazooie, Battletoads, and Killer Instinct are some of my favorites in their respective genres. Every game I have played from the British developer has this charm that you can’t help but smile at with gameplay that is both creative and fun. These
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The World Conqueror series has made the transition from mobile to… mobile — well, handheld. The Switch iteration doesn’t do much different, and in no way pushes the RTS genre in any way. But if you’re looking for a bite-sized strategy game on the handheld-hybrid, look no further, World Conqueror X might just scratch a strategic itch. If you’re
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Today legendary Ultima creator Richard Garriott and his team at Portalarium finally brought a five-year-long journey to fruition with the release of Shroud of the Avatar: Forsaken Virtues. In order to know more about the game, I had a chat with Garriott himself, who also showed me the really impressive improvements the game received over the past
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Ever since the beginning of the Arland Trilogy in 2010, I have been a fan of the Atelier series. The game provides a sense of relaxation that other RPGs don’t offer due to their emotionally heavy story or dark setting. The Atelier series has seen many iterations and improvements to the core systems over the years but
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Rarely can any game series capture the spirit of adventure in quite the same way that the Far Cry series is able to. Often placed in novel environments and pitted against insurmountable odds, Ubisoft has long-since studied the art of open-world game design and settled on a generally satisfying formula for the Far Cry series: climb tower, reveal missions, liberate
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Avast ye scurvy dogs, it’s time to hit the Sea of Thieves! Usually we do an PS4 game for our community night, but tonight we’re switching consoles. Gather round for an Xbox One community night. Or PC. A bunch of us will be playing on PC. Ain’t crossplay a (potentially) beautiful thing? It’s time for DualShockers’ Community
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