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The Japanese mobile game market is solidly based on gacha games. If you’re unfamiliar with the term, they’re titles with a business model that involves drawing random characters, weapons, and other relevant elements via random “gacha” with attempts that can be either paid with real money or free currency earned in-game. On one side, they’re certainly
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Guns of Icarus Alliance is the definitive Guns of Icarus experience and contains every piece of content that has been added to the game since it released back in 2012. Alliance also includes some new additions, like PVE cooperative missions as well as six different factions players can join. Unfortunately, Guns of Icarus Alliance is hampered due to its low player count
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Inti Creates is best known for its side-scrolling action titles, and more recently their dedication to delivering DLC to their newest titles including Blaster Master Zero and Mighty Gunvolt Burst. The developer is also supporting Nintendo’s new hardware with their upcoming game, Dragon: Marked for Death. A multiplayer side-scrolling action game that received a delay
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Developer Cybernetic Walrus’ Antigraviator is another take on the futuristic racing genre similar to the F-Zero and WipEout series. I got to go hands-on with the game recently and was very pleased with the gameplay; but, I’m unsure if Antigraviator does enough visually to set itself apart from a genre with many titles already like it. “…it’s easy to get into the flow
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Battle royale-style games are experiencing a surge thanks to the likes of PlayerUnknown’s Battlegrounds, Fortnite, and with the impending arrival of battle royale modes in AAA games like Call of Duty: Black Ops 4, the phenomenon is only going to continue to grow into the phenomenon that it is at the moment. However, before that moment there was
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When Call of Duty: Black Ops 3 was released in 2016, reactions were all over the place. While the game itself was ripe with content, most people didn’t like the “advanced” movement system — a sentiment that is understandable since it continued with the break in tradition that Advanced Warfare started. Last year’s WWII reverted back to the “boots
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Coming from developer Spearhead Games, Omensight blends action and mystery in the style of a dark, fantasy fairy tale, though not in the ways that players might initially expect. While the visuals call to mind an epic hero’s journey and the cast of colorful talking animals suggests lighthearted storytelling, in reality Omensight is way closer to a
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When it comes to Nintendo franchises, The Legend of Zelda has been one of those series that has usually stuck to tradition for the better part of three decades. While Mario has gone go-karting and partying and Pokemon has done everything from wildlife photography to private detective work, Zelda has mainly stuck to epic journeys and big
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Recently, Funcom released its survival game Conan Exiles out of early access, bringing back the Conan franchise to consoles after a long while (PC gamers have been able to enjoy Funcom’s own Age of Conan for years) with the launch on Xbox One and PS4. The game was instantly successful on Steam’s early access, moving over 500,000
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For those who aren’t familiar, Shin Megami Tensei: Strange Journey is something of a black sheep regarding themes and characters to the other SMT games; the protagonists are battle-hardened adults—researchers and soldiers—who have a specific goal and a clear path towards it. The setting is more sci-fi and technology-centric rather than mythological as your compatriots try to uncover
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The 2018 Heroes of the Dorm National Championships have come to a close. The best four teams in the tournament — which includes Université Laval, University of Kentucky, University at Buffalo, and California Polytechnic State University – Pomona — got on stage at the Blizzard Arena in Los Angeles to play some competitive Heroes of
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Ever since No Man’s Sky was announced, I’ve been incredibly interested in the idea of procedurally generated games. And even when the game didn’t end up being what was promised, I knew that the concept of procedurally generated games still had potential. My optimism mainly stemmed from the fact that it essentially allows for an unlimited amount of replayability
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