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There is something about playing a loot shooter that has practical design sensibilities that are just refreshing. Especially, in my case, coming off Anthem, those feelings are increased tenfold, The Division 2 is a “games as a service” done right. Despite some bugs and one very frustrating mission, Ubisoft’s follow-up is a worthy sequel with a ton
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Google isn’t the only big company with announcements during GDC 2019—Nintendo unveiled some indies (ahem, Nindies) coming soon to the Switch. With reports and rumors of a closer relationship between Nintendo and Microsoft, this Nindies Showcase started off with the surprising confirmation of Cuphead for the Switch. Previously exclusive to Xbox One and PC, Switch
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Long gone are the days when the budget gamer could settle for low-cost, disposable headsets as their only option for chatting in multiplayer titles. By quickly checking Amazon for cheap gaming headsets you can find a range of products easily below $50 with RGB, noise canceling, and cross-console compatibility.  But so many of these are
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We’ve quietly been grinding away the past few months building up a new community over on Mixer. Slowly but surely, we’ve now reached a point where we have over 6,000 followers and are streaming video games multiple nights per week. As a result, today we’re proud to announce that we’re now partners on Mixer which
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Daemon X Machina has a visual flair that’s astoundingly unique on the Nintendo Switch. A mech-based third-person shooter that has gameplay elements of Monster Hunter, Armored Core, Freedom Wars, and a dystopian-inspired storyline that culminates into something that feels wildly unique amongst the Nintendo Switch’s lineup of games. Needless to say, I’ve been shipping this game since its
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Left Alive is a culmination of unoriginal ideas that never click together to create a cohesive gaming experience in 2019. Ultimately, it isn’t fun, and it’s certainly not good. On the surface, Left Alive appears to have some potential but upon hopping into the game’s first chapter, all hope seemingly washes away in an instant when you have
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Switchblade is a crazy beast. Relatively novice studio Lucid Games is attempting to take on the MOBA market at large, which is filled with some of the heaviest hitters in the industry. Even better, they are driving that momentum with a unique take–instead of a top-down League of Legends format, we see vehicle action more akin to Twisted Metal or Rocket League.
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Coming from the studio that brought us the Dark Souls series and Bloodborne, I can already tell you that yes, Sekiro: Shadows Die Twice is hard. And that you’ll probably die a lot. I mean, the title of the game is called “Shadows DIE Twice.” Think about it. …in any event, Sekiro: Shadows Die Twice–the highly-anticipated next project coming
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With FromSoftware having closed the book on Dark Souls–a series that has essentially crafted an entire genre of its own–naturally that might have led many fans to speculate on what exactly would come next from the studio. Given how the Souls series and Bloodborne have come to define FromSoftware in the past decade, it’s inevitable that comparisons will be
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Every now and then there comes a game that just completely catches you off guard. Each year I’ll typically pick up a game that looks visually appealing to me and just say “Eh, why not.”  Surprisingly, this time around it just so happens to be a real-time strategy game, a genre I admittedly don’t have much experience
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