Masahiro Sakurai

Nintendo announced late last night that it will be holding a new livestream dedicated to Terry Bograd and the upcoming 6.0 update for Super Smash Bros. Ultimate tomorrow. When the stream was announced, many immediately took note of the planned 45-minute runtime and expected that there would be far more announcements and reveals rather than just
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At the recent Famitsu Awards ceremony, Super Smash Bros. director Masahiro Sakurai stated that the Super Smash Bros. Ultimate DLC fight character Joker — from Atlus’s Persona 5 — will be “coming soon.” The phrase, caught by Twitter user PushDustin, was also used when he spoke about Mewtwo during a NicoNico interview back in 2015: At the Famitsu
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Happy 20th anniversary, Super Smash Bros. series! One more year away from being able to purchase a drink legally in the United States. And while the release of Super Smash Bros. Ultimate may be enough to capstone a terrific year, the famed series creator Masahiro Sakurai also sent out positive vibes to celebrate the game’s storied success. In a
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In late December, Famitsu published on its online site a very lengthy interview with Super Smash Bros. Ultimate’s Director Masahiro Sakurai. In it, Sakurai went back over the game’s development, detailing when it exactly started and how much knowledge of the Switch’s hardware they had at the time. He also shared comments on many topics,
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In a recent video on YouTube, Super Smash Bros. Ultimate’s director Masahiro Sakurai explains what the iconic Smash Bros. logo represents. According to a translation by Kyle Mclain on Twitter, Sakurai says the two lines intersecting represents the crossing-over of different franchises. While the circle is separated into four parts to represent the four-player multiplayer. Now, the
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Nintendo has announced via a new video on Twitter that their upcoming title, Super Smash Bros. Ultimate, has set the record for highest pre-sales in the series’ history. Super Smash Bros. Ultimate is the fifth entry in the iconic fighting game series and will include a whopping 74 characters at launch. You can check out the Twitter video down
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The roster of Super Smash Bros. Ultimate will come in at an astounding 74 fighters, which makes one wonder how exactly the development team chose which character would get in. Fortunately, Smash Bros. Creator, Director, and overall gaming auteur Masahiro Sakurai gave some insight into how exactly this process works in a recent interview with
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This weekend, the Nintendo Live 2018 event was held in Japan. Super Smash Bros. Ultimate director Masahiro Sakurai took the stage once the event’s tournament concluded, in order to live play and comment the game’s Classic Mode and Spirits Mode. As we already know, this time in Smash Ultimate, each character has its own Classic Mode,
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Every lead up to a new Smash Bros. game is special. From the exciting announcements of new characters, stages, and game modes, to the ever-joyful trailers that are always in store, I’d argue that Super Smash Bros. and its developers know how to create more hype and anticipation than almost any other game. Even with this being said, there’s
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