FromSoftware

If the past games are anything to go by, Dark Souls is not exactly much of a “relaxing” experience, but in the hands of some players, Dark Souls Remastered may be a relaxing experience in a different kind of sense. Nintendo has released a new trailer for Dark Souls Remastered ahead of its launch next month on Nintendo
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Fans were apprehensive to hear that FromSoftware’s next souls-like game, Sekiro: Shadows Die Twice, could potentially have microtransactions. This fear was based off a listing for the game on the UK PlayStation Store that said they may be included. Well fear not, a PR representative for the studio has confirmed to COGconnected that the title will
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In a recent interview with VG247, Yasuhiro Kitao, FromSoftware’s communications manager, gave some insight as to just how big the world of Sekiro: Shadows Die Twice will be. While Kitao-san didn’t necessarily give the specific amount of time players can expect to find themselves in this world, he did mention that it’s obviously going to be very different
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Have you never played the Dark Souls games are were waiting for a collection of all of the games to inevitably arrive in one bundle before jumping in? Well, that package finally came to fruition today and is due out later in the year. Bandai Namco Entertainment announced the Dark Souls Trilogy today for PS4 and Xbox One. As
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FromSoftware’s Souls games are known for their nearly-cruel difficulty and have sparked sadistic memes like “git gud” thrown at frustrated newbies when they complain about the challenge. Apparently, Sekiro: Shadows Die Twice won’t require such massive skills, or at least you won’t need to git “insanely” gud as explained by Directror Hidetaka Miyazaki himself in a recent interview
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One of the more surprising PlayStation-related announcements from last week was Déraciné, a new adventure game for PlayStation VR by FromSoftware, who are best known for their work on the Dark Souls series. Today, an interview with Hidetaka Miyazaki of FromSoftware was posted on PlayStation Blog, where he reveals more about the game. During the interview,
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After teasing their newest project a few months back at The Game Awards 2017, many speculated that FromSoftware would be returning to a past IP such as Tenchu or Bloodborne to make a sequel. Upon being revealed during Microsoft’s E3 2018 presentation, however, it was somewhat surprising to see that the now officially titled Sekiro: Shadows Die Twice would instead be
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FromSoftware surprised many with the announcement of Sekiro: Shadows Die Twice at E3 2018, and especially for the fact that the game does not include multiplayer, which is a radical departure from the Souls games. During an interview at E3 2018, Producer Robert Conkey told DualShockers the reasoning behind that decision. This was a deliberate design choice on
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During Microsoft’s press conference at E3 2018 FromSoftware finally revealed Sekiro: Shadows Die Twice. Of course, many wondered about the differences with the Dark Souls series. During an interview at E3 2018, Producer Robert Conkey and Promoter Yasuhiro Kitao gave DualShockers their insight about what sets the games apart. First of all, the combat is based on a “completely
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Announced on today’s Nintendo Direct Mini, Bandai Namco and FromSoftware are bringing its critically acclaimed title to the Nintendo Switch in the form of Dark Souls: Remastered. A new trailer was revealed alongside the game’s unveiling. While nothing was detailed about the upcoming remaster, the trailer does show some updated graphics as an armored figure
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