Crusader Kings

Paradox Interactive released their August and final developer diary for Crusader Kings III. This one goes over several more features such as performance and AI, modding, legacies, and achievements. You can watch the full video below: One of the biggest breakthroughs they had in improving both performance and AI was the introduction of systems versus
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In preparation for the September release date for Crusader Kings III — Paradox Interactive’s latest entry in their Crusader Kings franchise — the developers have released another developer diary finely detailing even more gameplay mechanics. This diary deals with decisions, how to cope with stress, changes made to event scripting, and audio in the game:
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The latest developer diary from Paradox Interactive highlights one of Crusader Kings III‘s most important mechanics, the religion and culture system. Specifically it breaks down the following aspects of religion in the game and their relevancy to a campaign: religion and faith, custom, faiths and pagan reformation, medieval tapestry, holy orders, heresies and doctrines, map
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Paradox Interactive released a new update video for Crusader Kings III starring community developer Rodrigue Delgue. This will be part of a monthly series of updates that discuss the developer diaries published throughout that month, as well as provide fans with the latest community news: If you’re interested in the dev diaries for this month,
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