Game

Sometimes there are games that only a niche group of fans know about it. You hear whispers about it during small meet-ups with friends or maybe some cosplayer will inform you that their attire is from this game that they love, but you’ve never heard about. For me, Yume Nikki was always that game throughout high
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Kingdom Come: Deliverance from Warhorse Studios caught my eye shortly after its initial crowdfunding campaign. Its amazing hook of being a very realistic RPG about a character who isn’t a genre stereotype “chosen one.” Instead, you are venturing through a historically-accurate Bohemia during medieval times, making the game stand out from all other RPGs on
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Developer Milestone is a really well-known within the racing game community, but they usually stick to the more realistic simulation portion of the genre with games like Ride 2 and MotoGP 17. The racing genre is quite diverse though, spanning from the aforementioned simulation titles to more arcadey ones like Blur and Split/Second, which I tend to
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There is something unquantifiably striking about Zoink Games’ indie project Fe — even the still images give an air of mystery about the game’s natural landscape covered in purple tint. The creatures that inhabit Fe‘s rich world manage to be both familiar and alien, strange yet natural. And, perhaps the most important element: the perplexing nature of Fe digs deeper
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Different cultures and their mythologies have survived for generations through storytelling, both orally and visually. Unfortunately, a side-effect of globalization is the loss of tradition and the intriguing stories of smaller peoples like Mexico’s Tarahumara, which has a very distinct and creative mythology surrounding it that not many people know about. That’s why developer Lienzo took
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The Seven Deadly Sins: Knights of Britannia feels like it’s a relic from another time. A time when the PlayStation brand had a whole slew of sub-par or average anime titles from a variety of popular series like Samurai Champloo, Yu Yu Hakusho, Naruto, One Piece, and Full Metal Alchemist. You could name just about any anime that aired
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I won’t mince words: Past Cure is a bad video game. Merely calling it bad, however, doesn’t honestly explain just how shockingly terrible it is in every way. Between its nonsensical story, horrible gunplay, and animations from the PS2 era of consoles, Past Cure has blown my mind and reached new depths of awfulness that I didn’t know was possible
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Developer Long Hat House’s Dandara is just a conceptually pleasing game. Rethinking the standard Metroid-type game from the ground up, Dandara approaches a near-saturated genre with new takes that genuinely flip gameplay on its head. Dandara is without a doubt a merger of old and new ideas. On one point of the spectrum, the game offers the standard (and still equally
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After the success of the studio’s first project, Raw Data, many fans of the game (including myself) were hoping that Survios’ next project would be within the same realm; offering more refined gameplay and making improvements upon Raw Data. So, last year when Survios announced Sprint Vector it was safe to say it threw everyone off. Especially considering
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On the surface, Crossing Souls makes quite the impression with its thoroughly polished rendition of the 80’s that mixes pixel art from a bygone era, vibes of a Saturday morning cartoon, and a story reminiscent of a Spielberg summer blockbuster. Crossing Souls undeniably time-travels and captures the period meticulously and truthfully, packing a serious dosage
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Last year, I reviewed Pokémon Silver when it was re-released on 3DS. While I did feel that the game has dated in some areas, I also believed that the Generation II games were when the Pokémon series cemented itself as a mechanically solid series that was here to stay. That being said, Pokémon Crystal was surprisingly absent from the initial
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I’m a sucker for anything cyberpunk. And who isn’t? If there is one thing we can all agree on, it’s that cyberpunk is the king of science-fiction subgenres, designed and hand-given from the gods themselves. And three-person developer Deconstructeam has done the genre justice with its latest adventure game, The Red Strings Club, a narrative-focused
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Furi is everything I could ask for in a pocket-sized boss rush. It’s challenging, dynamic, beautiful in both audio and visual facets, and most importantly, challenging; there’s no fluff to be found. That matters a lot especially when you’re on the go. Having had Furi in my backpack the past couple of days has turned
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Occasionally games like Celeste will come along that are deceptively simple but wind up housing something much more creative and thought-provoking. The most recent example for me would be Undertale, a title that on the surface looks like a simple GameMaker RPG title, but upon playing reveals that it is a unique game that challenged both genre and
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In 2016, Square Enix and Tokyo RPG Factory released I Am Setusna — a love letter to the Japanese role-playing games of the 8 and 16-bit eras. Influenced by some of Squaresoft’s most notable titles like Chrono Trigger and Final Fantasy VI, the then-new developer brought a substantial, nostalgic journey with its inaugural release. Fast forward just
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My first introduction to the SaGa franchise was SaGa Frontier 2 on PlayStation, and to this day I consider it one of my all-time favorite RPGs. However, with having limited to no internet access at the time, I was unaware of most titles that came before it; more specifically, the Romancing SaGa trilogy on Super Famicom.
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