In a story from The Hollywood Reporter, production company Snoot Entertainment is developing an adaptation of 2016’s Firewatch with creator Campo Santo. Snoot Entertainment’s Keith Calder and Jess Wu Calder will produce the adaptation alongside Firewatch developer Campo Santo’s Sean Vanaman and Jake Rodkin. No director, screenwriters, casting announcements, or release dates have been announced yet.
Firewatch
With a compelling story and a unique visual style set in the American wilderness, Firewatch from developer Campo Santo quickly made a name for itself as one of the most unique indie games to arrive in the past few years, and now Nintendo Switch owners will get to experience the narrative-driven experience for themselves in just
I often find myself scrolling through media outlets–like Twitter, for instance–shaking my head and breathing long sighs of disappointment when I come across posts that seemingly point the finger at video games for the world’s mental health problems. The vast majority of research on the effects of “gaming” has been on its negative impact: namely,
Firewatch developer Campo Santo announced today that the studio has been acquired by Steam owner Valve. According to the announcement, all twelve members of the team have agreed to join Valve, where they will continue to work as game developers as they did until now. On top of that, their current project that was announced at The Game
When it released in 2016, Firewatch drew players in through a story set deep in the wild as the main character, Henry, uncovered deeper mysteries inside the forests of Yellowstone, and now a new audience of players will be able to experience the game on the Nintendo Switch. Developer Campo Santo announced today that its debut