Following the intriguing reveal of Shin Megami Tensei V, many have been wondering about what kind of development progress there has been on the game, and when we’ll hear more.
Today, as part of a massive New Year group interview, the Japanese website 4Gamer got an answer from Shin Megami Tensei series Producer Kazuyuki Yamai.
Yamai-san explains that this is the first time on a long time that a numbered Shin Megami Tensei game gets released on home consoles, so he aims to develop it properly, without making any compromise.
Currently, details are being filled up, art is being created, and the process is in the “scrap and build” phase, iterating the gameplay on the actual console. We also hear that he’d like to have a formal reveal as soon as possible, and he would be pleased if fans could be patient for a while.
For those unfamiliar with the “scrap and build” expression, it’s actually rather typical of Japan. It’s a very relevant local concept for architecture and urban development: instead of renovating buildings, the Japanese often prefer to knocking them down and build completely new ones on the land. Basically, the team is in a phase of iteration and trial and error. It definitely fits the “no compromise” policy mentioned by Yamai-san.
If you want to see more of the game (basically everything there is to see), you can check out the teaser trailer released in October.
Shin Megami Tensei V doesn’t have a release window or even a year at the moment, but we do know that it has been announced exclusively for the Nintendo Switch and that it will be released in the west.