Monster Hunter Rise Live Gameplay Shows More Palamute and Waterbug Mechanics

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During another Capcom Special Program stream at Tokyo Game Show 2020, more gameplay details were revealed for Monster Hunter Rise, as well as live gameplay. The new gameplay shows off the Shrine ruins, utilizing the wire bug, using a Palamut and a Palico, and a fight with a monster that demonstrates how the new mechanics come into play.

The Action Slider lets you issue commands to your Palamute but you can also use a shortcut menu to issue quick commands and mount it as well. The most important fact we learned is that the Palamute will never die, if it gets too injured it will run for a bit and recuperate before returning to battle.

The wirebug adds a ton of different options for exploration such as being able to stick to walls and scale them. Normally wirebugs require a timed recharge and you can only use two at once. But through a sidequest, you can increase the amount of wirebugs from two to three. You can also use wirebugs to make massive jumps and increase the range of your exploration, and these points can be found around the map. Every weapon has their own unique attack combinations and mobility moves in conjunction with the wirebug, which players can discover.

However, veterans can easily jump right into the fray without worrying about mastering these new features. And as a nod to old fans, some past monsters will be making an appearance in this game too.

A collectable buff will be available around the map, which will boost stamina/health. The protagonist will also speak more, however, players can adjust this in the menu and essentially make him a silent hero.

You can watch the full gameplay video below (courtesy of GamersPrey for the footage):

Monster Hunter Rise launches worldwide on March 26, 2021 on Switch. Monster Hunter Stories 2: Wings of Ruin is coming on Switch worldwide in Summer 2021. Pre-orders for Rise will include a layered armor for golden retriever and forest cat, along with the novice talisman. There will also be three amiibo figures depicting the new riding companion Palamute, the classic fighting companion Palico, and the flagship monster of the game Magnamalo.

The most recent entry in the Monster Hunter franchise was Monster Hunter World: Iceborne. Its latest developer diary starred executive/art director Kaname Fujioka and director Ichihara Daisuke and covered a slew of topics and updates for the title. It includes Rajang, Layered Armor, a new volcanic region for the Guiding Lands, and more. Players also received two new patches called update versions 11.00 and 11.01, which included bug fixes and balance adjustments among other gameplay improvements.

Overall Monster Hunter World has sold over 14 million copies, including sales of the recent expansion pack Iceborne. In other news Resident Evil 2 came to Iceborne back in November along with some hilariously out of place Claire Redfield and Leon Kennedy costumes. Of course the series has always been rather touch-in-cheek about these things, so it’s definitely part of its weird sense of humor.

Monster Hunter World is available now on PS4Xbox One, and PC. The Iceborne expansion for the title we found to be phenomenal and is available now on consoles. The expansion came out for PC in January and you can check out our review for that here.

The post Monster Hunter Rise Live Gameplay Shows More Palamute and Waterbug Mechanics by Allisa James appeared first on DualShockers.



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