After years of begging by PlayStation gamers, Sony finally implemented a feature that allows players to change their PSN ID on PS4. In a lengthy Q&A following the announcement, they confirmed that there were “games with critical issues” that have issues with things that are “fundamental to the gameplay experience.” The 9 games currently labeled
Editorials
Dissidia Final Fantasy NT is quite divisive when it comes to the fanbase of the original PSP titles, though I enjoyed it. The game itself opts for three-on-three combat as opposed to the more traditional one-on-one fights we saw in the first two games. Currently, Dissidia Final Fantasy NT is moving into the second year of its time PS4,
No recent indie game has left me in awe like Cuphead. From the inspiring way that the game was created over several years by gamers who originally had other day jobs to the excellent style, animation, and difficult but rewarding gameplay, Cuphead stood out as one of my favorite titles of 2017. In fact, it
There isn’t really any other turn-based Final Fantasy game I have more affinity towards than Final Fantasy X. In my opinion, both its narrative and gameplay still hold up today, and in that regard, the game works to bolster Switch’s lineup of unique and meaningful JRPGs. If you’ve read my guide to Final Fantasy on the Nintendo Switch, you already know I
Are you a newcomer to the Final Fantasy series? If you’ve been playing exclusively on Nintendo hardware for some time, you may have missed out on a lot of the greatest games in the series. Maybe this is your first time jumping in, or this might be your return after a long hiatus. Now, the Nintendo Switch
Double Fine Entertainment, best known for their work on creating the games Psychonauts, Brutal Legend, Costume Quest, and Kickstarter success Broken Age, has been hosting a Day of the Devs event every year since 2012 in coordination with iam8bit. This event shows off upcoming indie games that may not be getting a lot of attention
Obsidian’s The Outer Worlds is one of the most intriguing and exciting releases of 2019. Led by some of the creators of the original Fallout, The Outer Worlds is one of the first true single-player RPGs that we’ve seen in quite a bit, separate from the mold of games-as-a-service or other multiplayer factors. The Outer Worlds seems to be
Coming into Kitfox Games’ booth at PAX East, I thought I knew what dating sim/dungeon crawler Boyfriend Dungeon had to offer. Even so, and even as just a demo, to have the concept as a tangible thing was unexpectedly delightful to me. After a bit of hands-on time with a demo of the game, I felt
In Super Crush K.O., not only is there a massive invasion of AI swarming the Earth, but your cat has been kidnapped. You as the player character certainly have your priorities straight. From Vertex Pop of Graceful Explosion Machine fame, this beat-em-up/shoot-em-up follows that title’s philosophy of remixing familiar game genres with a colorful and
Final Fantasy has noticeably changed since its turn-based roots back in 1987. No other entry represents that change more than Final Fantasy XV in my mind. While I have many things I love about this entry in the longrunning series and many things I dislike, Episode Ardyn is the finale to this saga that began back in 2006 with Final Fantasy
Building up energy is the key to the Nindies-featured Creature in the Well, a new dungeon crawler hack-and-slash game from Flight School Studio. With pinball-like combat mechanics, Creature in the Well adds a unique spin to the genre, though the PAX East demo that I played left me questioning how much further the final game will
The offerings from Annapurna Interactive at PAX East 2019 couldn’t be any more different from one another, yet they all inspired similar emotions and feelings. Wattam, Outer Wilds, and Sayonara Wild Hearts each showed no shortage in creativity, all provoking intense curiosity of what these games have to offer further in. Wattam is a unique
A favorite common memory that Until Dawn players surely share is the experience of sitting together with friends and collectively choosing paths for their presumably doomed characters. That title from Supermassive Games took familiar horror film tropes and somehow blended them into something fresh and novel—and the studio’s next title, Man of Medan, appears to
Entering the hotel room in which Paradox Interactive and Hardsuit Labs was to show their unannounced game, I had no expectations. Paradox as a publisher has always been associated with strategy games so I thought perhaps this would be another entry in that genre. I showed up a little early and the PR person I
During GDC 2019 I was given the opportunity to speak with some developers at Hardsuit Labs as well as publisher Paradox Interactive about the upcoming Vampire: The Masquerade – Bloodlines 2, which was a big surprise for myself as I hadn’t been following the developments of the Tender ARG that was ongoing at the time.
Ever since Captain Toad has graced Nintendo games starting in 2013, I’ve had an incredibly soft spot for the happy-go-lucky adventurer. His moon-related appearances in Super Mario Odyssey are a delight and a chance to explore levels. Back when Captain Toad: Treasure Tracker launched on the Wii U, I whipped up my own video walkthrough
Sony Interactive Entertainment held their first Nintendo Direct-style online presentation, aptly titled State of Play, today. Prior to today, there will still quite a lot of unknowns about the PS4 and PlayStation VR’s 2019 lineups, and State of Play was fortunately able to clear that up, at least for this Spring, and should tide fans
Not only is the introduction of Facebook’s “Fan Subscription” a bad sign for independent creators hoping to make a living through crowdfunded means, but it’s also another entry on the long list of ways that corporations place profit above art. As has already been pointed out by outlets such as The Verge and TechCrunch, as
When you think of FromSoftware, a lot of things immediately come to mind as far as the type of games that they make. The first thing you probably thought of is the fact that their games are really freaking hard. The second is that they are rewarding, despite being really freaking hard. And the third
I’ve been sold on Devil May Cry 5 from the moment I saw it revealed last year at E3 2018. Everything about the game seemed right in my wheelhouse from the getgo and it immediately became one of my most anticipated releases of 2019. The only problem was that I had still never played a single Devil
When Rune Factory 4 Special and Rune Factory 5 were announced on Switch by Marvelous and Nintendo on the latest Nintendo Direct, many people around the world were ecstatic, myself included. All of us had lost hope that a new Rune Factory would ever be released, and for good reason. Why do we love the series
At E3 2018, I had the pleasure of previewing Anthem, BioWare’s first foray into the loot shooter genre. Coming out of that small room, I was stoked. I really enjoyed the vertical slice they presented as it showcased its fantastic gameplay, a facet BioWare isn’t really known for excelling in. Even with the lack of
Daemon X Machina has a visual flair that’s astoundingly unique on the Nintendo Switch. A mech-based third-person shooter that has gameplay elements of Monster Hunter, Armored Core, Freedom Wars, and a dystopian-inspired storyline that culminates into something that feels wildly unique amongst the Nintendo Switch’s lineup of games. Needless to say, I’ve been shipping this game since its
Say what you want, but I love EA’s press conferences that kick off the E3 festivities every year. Is it typically boring? Yes. Is it awkward? Almost always. And is there ever any real substantial news to be revealed about upcoming games? Not really. Objectively, most of the conferences that EA has held over the
Switchblade is a crazy beast. Relatively novice studio Lucid Games is attempting to take on the MOBA market at large, which is filled with some of the heaviest hitters in the industry. Even better, they are driving that momentum with a unique take–instead of a top-down League of Legends format, we see vehicle action more akin to Twisted Metal or Rocket League.
I love Destiny. I was a player and fan from the get-go during the PlayStation exclusive Alpha all the way up to the launch for Forsaken last year. Destiny is arguably one of this generation’s definitive series, whether you like it or not. It’s fusion of buttery smooth FPS gunplay, MMO-lite design, sholootin’ and a
Omensight positions itself as an epic tale filled with a lovable, diverse cast and time travel magic to round out a cataclysmic adventure. Taking the reigns of The Harbinger — summoned by the world to protect against apocalyptic ruin — you navigate through a world of colorful characters and engaging fantasy. It’s a game that should be
After revealing SteamWorld Dig 2 at the start of Nintendo’s first ever Nindies Presentation just a week before the system launched, Nintendo Senior Manager for Publisher & Developer Relations Damon Baker said that Nintendo was aiming to “secure a constant flow of innovative content that shows the fun of playing games” and pledged to “prioritize
After nearly a year of anticipation, The Pokemon Company, Game Freak, and Nintendo finally lifted the veil this morning on Generation 8 of the Pokemon franchise. Pokemon Sword and Shield, the latest entries in the series set to release later this year on Switch, will take players to the Galar region, a locale that seems to be
Since 1929 the Academy Awards, also known as the Oscars, has been the most prominent awards show for film. Millions tune in every year to see their favorite movies of the past twelve months pitted against each other in order to win what are some of the most valuable awards in the entertainment industry. That
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