DOOM Guy

When it was announced in 2017 that DOOM (2016) would be making its way to the Switch, many gamers were skeptical. At that point, first-person controls didn’t feel very good when using the Switch’s Joy-Cons. However, the developers over at Id Software managed to figure it out by taking advantage of the Switch’s gyro-aiming which
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When id Software revived the DOOM franchise four years ago, many didn’t know what to expect upon its arrival. In a previous decade that had seen the series drifting away from its action-heavy roots with DOOM 3, to the much-troubled and eventually canceled development of DOOM 4, the classic shooter franchise seemed to be in a strange
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