Bethesda

If you’re like me and have a hard time keeping up with the modding communities surrounding the various major releases of the past ten years or so, know that you’re not alone. However, know that we are also missing out on plenty of excellent modded content for excellent games. If there’s one high-profile modding community
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Microsoft sent shockwaves around the gaming world last September when they announced the purchase of Zenimax Media, the parent company of Bethesda Softworks. The deal, worth a staggering $7.5 billion, will see the likes of Fallout and The Elder Scrolls become Xbox properties. While the deal has already been agreed, there are still some potential
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Usually, when mods are removed, it’s because Nintendo saw something online and decided to get all DMCA-happy. This time, the story is different, and genuinely much worse. The Frontier, a mod for Fallout: New Vegas that recently released after years in development has been removed from Nexus Mods. The Frontier is a massive mod that essentially packs
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Microsoft has been intensely focusing on game development and game studio acquirement in recent times to help bolster their Xbox brand’s portfolio. As such, it’s not surprising that there have been rumblings from developers and industry insiders implying Xbox Game Studios will be releasing two unannounced games this year, according to several sources. The Xbox’s
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Just a couple of days ago, Bethesda confirmed that Machine Games, developers of the recent Wolfenstein series, is developing a brand new Indiana Jones game. The announcement also confirmed that Bethesda stalwart, Todd Howard, would be executive producing the game. The news was met with plenty of excitement over social media, however, some fans shared some
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Sony’s gaming branch has had a small share of this year’s CES expo, including a brief statement from Jim Ryan, the CEO of Sony Interactive Entertainment, around PS5’s ground-breaking launch sales, and the announcement of new release dates for some PS5 titles such as Pragmata, Kena: Bridge of Spirits, and more. Originally revealed during PS5’s
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It shouldn’t be a surprise at this point, but Doom Eternal will receive multiple updates next year. ID Software, the game’s developer, shared a message on Twitter detailing plans for Doom Eternal in 2021 and thanking fans for their continued support through 2020. The Doom Eternal team, which has been working on the game from home for the past
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Since its release nearly 10 years ago, Skyrim has managed to make its way onto every console ever since—if you have a system from 2005 or later, you can bet that Skyrim has been ported to it. As of yesterday, if somehow you still haven’t played the game you can pick it up for only the
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When it was announced in 2017 that DOOM (2016) would be making its way to the Switch, many gamers were skeptical. At that point, first-person controls didn’t feel very good when using the Switch’s Joy-Cons. However, the developers over at Id Software managed to figure it out by taking advantage of the Switch’s gyro-aiming which
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After months of silence regarding the Switch port of DOOM Eternal, Bethesda and id Software has today finally announced when this year’s highly-regarded shooter will be heading to the Nintendo platform. Revealed alongside a new trailer, DOOM Eternal will finally be landing on Switch one week from tomorrow on December 8. As it was previously detailed, Bethesda
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At the recent Jeffries Interactive Entertainment Virtual Conference, Microsoft Xbox‘s CFO Tim Stuart indicated that future Bethesda Softworks titles will likely arrive on Xbox’s ecosystem of platforms before others or even be better than those other versions available. The statement came a few months after the massive $7.5 billion acquisition of Bethesda parent company Zenimax Media
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ZeniMax’s recent acquisition by Microsoft has revealed some interesting facts about the company’s recent activities and customer’s in the video game industry. The latest one is a report by Bloomberg that claims EA was also interested in acquiring Bethesda, but fortunately, it didn’t happen. Bethesda’s merger to Xbox Game Studios was truly one of the
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id Software and DOOM Eternal composer Mick Gordon had a pretty public falling out earlier this year when Gordon expressed frustration at the way the game’s official soundtrack had been mixed. While id’s Marty Stratton ended up responding with his own take on the situation, the whole matter essentially ended with it seeming as though Gordon
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