Sekiro: Shadows Die Twice

Last month, FromSoftware’s Hidetaka Miyazaki apologized for the Bloodborne Easter egg that was included in Déraciné, the studio’s recent VR title that released in 2018. Many fans who initially saw the Easter egg concluded that it meant that FromSoftware was teasing that it would be working on Bloodborne 2 in the future, something which Miyazaki himself implied heavily
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There have been a lot of questions surrounding FromSoftware’s upcoming release of Sekiro: Shadows Die Twice and how it will be both similar and different compared to some of the developer’s past games. While Sekiro largely will stray away from much of the Souls formula that FromSoft has spent years creating, there do still seem to be some
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During GameInformer’s month long coverage of Sekiro: Shadows Die Twice, the next game from famed developer From Software, the conversation about a potential remaster of Demon’s Souls came up with current president Hidetaka Miyazaki. Miyazaki was the game director of the PlayStation 3 exclusive Demon’s Souls from 2009 and despite the game’s passionate fan-base, one which
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During GameInformer’s coverage of Sekiro: Shadows Die Twice for their cover story a new gameplay video showing off the Hirata Estates appeared. In it the player character Sekiro approaches the Hirata Estates from on high, quickly descending towards the enemies below thanks to the grappling hook. Commentators Dan Tacka nd Suriel Vazquez talk over the
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ESRB ratings can occasionally be very notable, sometimes leaking entire games, ports, or physical releases before their official announcements. Additionally, the descriptions provided can sometimes hint at the kind of content players can expect from certain titles. FromSoftware and Activision’s Sekiro: Shadows Die Twice was recently rated by the ESRB, and while its rating is a
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It’s very common within the gaming industry for larger developers to have multiple projects in development at the same time. FromSoftware, a developer best known for its work on the Dark Souls series, Bloodborne, and the upcoming Sekiro: Shadows Die Twice, is no different. Apparently, the popular Japanese developer has two unannounced projects in development.
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Sekiro: Shadows Die Twice is certainly one of the most anticipated games for next year, marking the return to a new IP for FromSoftware and its enigmatic Director Hidetaka Miyazaki, this time under Activision’s wide umbrella. In order to hear more about the upcoming game, DualShockers talked with FromSoftware Communication Manager Yasuhiro Kitao, who provided us (through
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Following the end of Tokyo Game Show in Chiba, Japan, the Japanese Computer Entertainment Software Association announced via press release the winner of the Japan Game Awards Future Division. The Future Division awards the unreleased games exhibited at Tokyo Game Show that are seen as highly-anticipated, and as having the best future prospects. The awards
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Fans were apprehensive to hear that FromSoftware’s next souls-like game, Sekiro: Shadows Die Twice, could potentially have microtransactions. This fear was based off a listing for the game on the UK PlayStation Store that said they may be included. Well fear not, a PR representative for the studio has confirmed to COGconnected that the title will
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In a recent interview with VG247, Yasuhiro Kitao, FromSoftware’s communications manager, gave some insight as to just how big the world of Sekiro: Shadows Die Twice will be. While Kitao-san didn’t necessarily give the specific amount of time players can expect to find themselves in this world, he did mention that it’s obviously going to be very different
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FromSoftware’s Souls games are known for their nearly-cruel difficulty and have sparked sadistic memes like “git gud” thrown at frustrated newbies when they complain about the challenge. Apparently, Sekiro: Shadows Die Twice won’t require such massive skills, or at least you won’t need to git “insanely” gud as explained by Directror Hidetaka Miyazaki himself in a recent interview
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After teasing their newest project a few months back at The Game Awards 2017, many speculated that FromSoftware would be returning to a past IP such as Tenchu or Bloodborne to make a sequel. Upon being revealed during Microsoft’s E3 2018 presentation, however, it was somewhat surprising to see that the now officially titled Sekiro: Shadows Die Twice would instead be
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FromSoftware surprised many with the announcement of Sekiro: Shadows Die Twice at E3 2018, and especially for the fact that the game does not include multiplayer, which is a radical departure from the Souls games. During an interview at E3 2018, Producer Robert Conkey told DualShockers the reasoning behind that decision. This was a deliberate design choice on
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