Interviews

December 13 will mark the North American launch of RollerCoaster Tycoon Adventures for Nintendo Switch. It is the first console entry for the series in quite some time following in the footsteps of the mediocre RollerCoaster Tycoon World as well as the more well-liked and successful RollerCoaster Tycoon Touch. RollerCoaster Tycoon Adventures seems to be
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It’s the biggest time of the year for SMITE. Hi-Rez Expo features the game’s world championships on PC and console as well as cosplay and announcements for the Georgia-native developer’s 3rd-person MOBA.Hi-Rez Studios has combined its expo with DreamHack Atlanta this year to bring eSports together on an even larger scale. I got the chance
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Nippon Ichi Software is known for the Disgaea series, but also for many crazy little games that set the Kakamigahara-based developer aside from the rest. DualShockers talked to President Souhei Niikawa about the philosophy behind the production of these peculiar and interesting titles, and about the future of its bigger games like Disgaea and Labyrinth of Refrain: Coven of Dusk. Giuseppe: Western
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Kadokawa Games has been very active in releasing several titles both in Japan and in the west over the past few years, including Root Letter, God Wars, Metal Max Xeno, and quite a few more. With more coming, including the newly-revealed LoveR, and Root Letter: Last Answer, DualShockers talked to President Yoshimi Yasuda, who shared
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Cygames has been making the news more and more often lately, starting with its mobile games like Granblue Fantasy and Shadowverse, and culminating with its upcoming debut on consoles with titles like Granblue Fantasy Project Re: Link and the recently re-revealed Project Awakening.  With the developer set to aggressively expand worldwide, DualShockers talked to Executive Producer Yuito Kimura in
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Following the return to the name “SNK” and after dropping “Playmore” the house of The King of Fighters and Fatal Fury has been particularly active in bolstering its console games lineup. In order to learn more behind-the-scenes details about the historical developer’s work, DualShockers had a chat with Producer Yasuyuki Oda. Through the translation by Development
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The Caligula Effect: Overdose is the PS4 port of the original The Caligula Effect for PS Vita, and it’s expanding to the Switch and PC for its western release, courtesy of NIS America. While many tend to find similarities with the Persona series, which isn’t surprising considering the scenario by Persona and Persona 2 writer Tadashi Satomi, the game has many unique aspects
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Like all Shounen Jump-inspired games, Jump Force piqued the interest of many fans of anime and manga, and it’s continuing to make the news with frequent announcements of new characters for its crazy battle royale. While it’s not the ultra-popular kind of battle royale that everyone is talking about nowadays, there’s always something fascinating about a
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Earth Defense Force is coming back to the western markets with a one-two punch. In December, we’re finally going to be able to enjoy Earth Defense Force 5, while next year we’re getting Earth Defense Force Iron Rain. Recently, DualShockers spoke with Producer Nobuyuki Okajima to ask him a few questions about the upcoming titles, which will
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A little over a year ago, Square Enix surprised everyone with Left Alive, a brand new survival shooter set in the world of Front Mission boasting a star-studded staff. Now, a year later (including several months of silence), the game is getting closer to its release. In order to know more about what we can expect, DualShockers talked to
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Sekiro: Shadows Die Twice is certainly one of the most anticipated games for next year, marking the return to a new IP for FromSoftware and its enigmatic Director Hidetaka Miyazaki, this time under Activision’s wide umbrella. In order to hear more about the upcoming game, DualShockers talked with FromSoftware Communication Manager Yasuhiro Kitao, who provided us (through
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Just before Tokyo Game Show 2018, 3D Publisher revealed the next chapter of the Omega Labyrinth series, Omega Labyrinth Life, and surprisingly the game is going to land on the Nintendo Switch after two installments on PlayStation platforms. DualShockers talked to Producer Yosuke Uchida to find out the reasons behind that choice and to learn more about what
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During Tokyo Game Show 2018, D3 Publisher announced the return of the Onechanbara series with Onechanbara Origin. The game will actually be a remake of the first two titles of the franchise The Onechanbara and The Onechanbara 2, released for PS2 in 2004 and 2005 respectively. Not a lot of information has been provided thus far, so we talked
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Under Koei Tecmo’s wide umbrella, Nagano-based developer Gust is working hard on multiple Atelier projects, including Nelke & the Legendary Alchemists: Ateliers of the New World and the Atelier Arland Series Deluxe Pack. In order to know more, DualShockers talked to Producers Keisuke Kikuchi and Junzo Hosoi, also trying to extract a few tidbits of information on what could come
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Recently, seven relevant developers including Danganronpa and Zero Escape creators Kazutaka Kodaka and Kotaro Uchikoshi formed a new studio named Too Kyo Games. DualShockers met with them both, alongside with Composer Masafumi Takada, and we had an extensive conversation about the studio and its future projects Giuseppe: You left Spike Chunsoft to create your own
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Arkane Studios has been one of the industry’s most prominent proponents of single-player experiences that allow the player to test new things out in a given environment. These ideas are at the root of every Arkane game which made it all the more interesting when they revealed that they’d be making releasing Prey: Mooncrash, a new
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After being let go from Square Enix, the future of both IO Interactive and Hitman seemed to be in question. Even though IO Interactive retained the rights to the IP, there was uncertainty as to whether the studio could continue on much longer without a publishing partner. Luckily, IO found that partner and soon after revealed Hitman 2, a
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Final Fantasy XIV just passed its fifth anniversary with fourteen million registered players under its belt. It’s also approaching the eighth anniversary of the release of the launch of 1.0, which marked the beginning of the adventure as “Warriors of Light” for many of us. In order to take a deeper look into the future of
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Starlink: Battle for Atlas made a stir earlier this year at E3 when it was revealed that Fox McCloud would be one of the game’s playable characters. What was perhaps more impressive to us though was just how good it felt to play after we went hands-on with it. Still, there’s a lot we didn’t know about Starlink following
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EA’s wildly popular FIFA series is once again hitting PC, PS4, Xbox One, and Nintendo Switch this September with FIFA 19. This version of the game comes with its fair share of notable improvements, including the addition of Champions League, an entirely reworked Kick-Off mode, and vastly improved animations. Last month, DualShockers attended an EA
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While many things will change in MercurySteam’s third-person shooter/brawler Raiders of the Broken Planet as it transitions into its new free-to-play form Spacelords, one thing will remain the same, and that’s the game’s charming art style. In order to know more about it, DualShockers talked with Art Director Jorge Benedito at the studio’s headquarters in San Sebastian de Los Reyes,
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