I enjoyed Bloodstained: Curse of the Moon. It was in many ways derivative, but it also modernized (and occasionally watered down) the classic Castlevania III formula with style and polish. Its sequel, Bloodstained: Curse of the Moon 2, takes some of the criticisms that the first game received to heart. It takes risks. Some of them
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As the current console generation wraps up, one of the most anticipated games to release is Sucker Punch’s Ghost of Tsushima. Set in 13th century Japan, you play as Jin, a samurai who’s torn between his honor and deviating from samurai tradition. Like Sucker Punch’s other titles, Ghost of Tsushima is an open-world experience where
It’s happening again. Red polygonal people chasing you, with you breaking them open to see them bleed golden light. The system is taunting you once more, but this time, things are a lot more action-packed. New enemies, weapons, and levels achieve this very well in Superhot: Mind Control Delete. The original game launched back in
When it comes to physical releases of beloved indie games and recent hits, Limited Run Games has always been one of the retailers that comes to mind. For several years, Limited Run has had the motto of “forever physical” by bringing indie games and other digital releases to physical game lovers everywhere, with the company
XCOM was one of the first PC games to hook me. I fell in love with its tense moments, challenging tactics, and base building. I felt horrible when my units died, and screamed with rage when they missed high accuracy attacks. In fact, XCOM was really my introduction into turn-based tactics, a genre that I
To call the first Deadly Premonition a cult classic feels like a bit of an understatement. Swery65 and the team at Access Games created one of the most intriguing, yet technically terrible games in recent memory. In 2010, the game felt like a modern-era version of Shenmue’s “gameplay” mixed with an oddball murder mystery like
Formula 1 is one of the more exciting motorsports to watch (if you’re into watching cars race around a track). Seeing the open-wheeled vehicles zoom through winding tracks at speeds up to 200 miles-per-hour is pretty wild to witness, even if your not an F1 enthusiast. I can only imagine what it would be like
Let me preface this review with this – I am not good at puzzle games, and Superliminal is very much a puzzle game. In fact, I’ve mostly avoided the genre as it’s typically not my speed. Simply put, I’m not extremely interested in puzzle games. If you asked me to name one from the last
Avex and aNCHOR held the Muv-Luv Expo: The Summer of (Muv) Luv event on July 1, revealing multiple new details on Muv-Luv games and projects. It was the biggest Muv-Luv event since the âge 20th anniversary event in October 2019, where Muv-Luv Integrate was announced. Interestingly, one of the biggest shockers about the event wasn’t
The Switch port of Catherine: Full Body is pretty straightforward. It’s the same updated and remixed version of Atlus’ cult classic puzzle game that released last year for the PlayStation 4, but this time packed in with all of its DLC and a few minor extras exclusive (for now) to the Switch. For the most
Ubisoft is finally dipping its toes into the popular battle royale genre with Hyper Scape. Set in a futuristic world and familiar first-person shooting mechanics, it will surely interest players. But will it have any lasting power? We recently spoke with creative director Jean-Christophe Guyot about how the upcoming game will stand out in such
Look, I get it. You probably saw this headline, proceeded to roll your eyes, and ask, “Do we really need another battle royale shooter right now?” And I completely understand that sentiment, because I felt the same way less than a week ago. Late Friday, Ubisoft invited us to try out Hyper Scape, the publisher’s
Over the past decade, many games in the Soulslike genre have borrowed ideas that FromSoftware first implemented within its own Souls series. From Nioh (and its follow-up, Nioh 2) to franchises like The Surge and Code Vein, many publishers have released games within the past few years that either rode the coattails or elevated the increasingly
The Tencent Games Annual Conference 2020 happened on June 27, with multiple new announcements from the biggest games company in the world. We’ve rounded up everything below. Metal Slug Code: J (Release Date: 2020) Metal Slug Code: J is coming to iOS and Android in 2020. It’s developed by TiMi Studios of the Tencent group.
The demo build for No Straight Roads presents an interesting world with charming character designs and writing with music that keeps the presentation strong through the first hour and a half of the game that the demo build encompasses. Sadly, the gameplay itself doesn’t live up to the same standards. Off the bat, No Straight
The Steam Game Festival – Summer Edition’s first iteration has come and gone, and I feel like it was an overall success. Lots of up and coming games got fresh eyes on them to drum up interest and feedback. I took it upon myself to play huge swathes of them, and I’ve already covered the
Ever since its launch in 2017, Persona 5 was one of those games that haunted my ever-growing backlog. I would tell myself I’d play it and then life would get in the way, other games would release, and school would keep me busy. A part of what made me put this game off for so
Recently, Echtra has been making a ton of changes to their new Torchlight game. The team transitioned their old Torchlight Frontiers project from free-to-play to premium, renaming it Torchlight 3 in the process. They’ve also been slowly adding new classes, features, and updates. And now, the game is in early access to give the developers
Romancing Saga Re;univerSe, the latest iteration of the Romancing SaGa series, is now available globally on iOS and Android. For the occasion, DualShockers had the opportunity to speak with SaGa series Producer Masanori Ichikawa. We were able to ask him about multiple aspects of Re; univerSe, including the game’s story, accessibility for newcomers to the
The look of Cris Tales will be the first thing that catches your attention. Built as an homage to the classic turn-based JRPGs of the past, like Final Fantasy VI and Chrono Trigger, the time-bending adventure doesn’t fall back on the familiar pixelated character sprites and worlds seen in its 16-bit inspirations. Instead, Colombia-based indie
Burnout Paradise Remastered on the Switch is excellent. It looks the way you remember it, runs like a dream, and offers a complete package with tons of things to do and cars to collect. But it’s also a port of a two-year old remaster of a 12-year old game, which released at a $49.99 USD
West of Dead came about at a particularly great time for me. My Western-themed D&D campaign is on hiatus due to the pandemic, so I’ve been hankering for some more cowboy-themed content. And while I didn’t get all the classic yee-haws and old fashioned standoffs that I wanted, what I did get with West of
The world has not had a skateboarding sim on a major console platform for 10 years. Skate 3 marked the untimely end of the genre, with many still asking for a new entry in the beloved series. The absence of a modern skateboarding game has led indies to take matters into their own hands. Among
From the release of the original Battle for Bikini Bottom back in 2003 to now, SpongeBob SquarePants has continued to be of the most well-known icons in pop culture. During the show’s golden age in the early 2000s, there were so many titles based on the little yellow square that it was hard to keep up. Battle
The Steam Game Festival event that is happening right now is a pretty great idea. With all the usual gaming conventions and events cancelled due to current events, why not utilize the expanding digital space? I’ve long been a proponent of game demos, since there’s little better way to know if a game will land.
This week The Pokemon Company announced New Pokemon Snap, the long-awaited sequel to the 1999 original on the Nintendo 64. Having a second entry in the franchise was arguably the most wanted request from the Pokemon community for years, especially during the time of the Wii U where players could have used the Wii U
Ah, the sequel. It is inevitable nowadays that any successful product will eventually get a sequel. Video games, movies; hell, even the Big Mac got a sequel. Technically a prequel too with the Junior Mac. It is just something that is unavoidable. Studios want the dream of something like a Star Wars or Lord of
This morning’s Pokemon Presents gave fans reasons to smile and celebrate. Long time fan-favorite Pokemon Snap at long last was getting a new entry, and a couple of cool new titles were revealed, Pokemon Smile and Pokemon Cafe Mix. While other Pokemon fans were focused on those, I was taking in the surroundings of the
In 2011, the question as to whether or not Xenoblade Chronicles would make it to the U.S. was in limbo, with signs not looking too good. Even the Monado itself couldn’t have predicted that nine years later, we would be getting yet another version of it, bringing the total number of Nintendo consoles it has
I absolutely love the Dungeon Defenders games, but Chromatic Games has created a truly confusing franchise. I say confusing because even now, Dungeon Defenders fans are split between playing multiple games; the original, Dungeon Defenders II, and now, Dungeon Defenders: Awakened. Dungeon Defenders: Awakened hopes to be Chromatic’s answer to those asking, “Which Dungeon Defenders
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