daybreak game company

EverQuest was one of the first massively-multiplayer online roleplaying games to break ground, landing in 1999 and defining the landscape of gaming for generations to come. Modern titles like Final Fantasy XIV and World of Warcraft owe their existence to innovations first introduced in EverQuest. Since the game was originally released, its developer Verant Interactive
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Developer Daybreak Game Company, previously known as Sony Online Entertainment and Verant Interactive, has now split off into three new development studios: Dimensional Ink Games, Rogue Planet Games and Darkpaw Games. Each of the three new studios individually focuses on specific franchises: DC Universe Online, Planetside, and EverQuest, respectively. With this news comes a possible
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In the day before Destiny and Warframe, there was PlanetSide. This sci-fi MMO series has always managed to have an impressive scale, even through its ups and downs. We are coming off a particularly rough year for the series as PlanetSide Arena divided fans of the series, flopped and subsequently shut down. That being said,
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Dimensional Ink Games’ was recently founded as part of Daybreak Game Company’s “Franchise First” initiative, and its focus at inception is on both DC Universe Online and an unannounced action MMO. DC Universe Online is still going strong; in fact, Daybreak is pleased with the results from its recent Nintendo Switch release. While Executive Producer
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Daybreak Game Company, the developer formerly known as Sony Online Entertainment, juggles several different MMO franchises including PlanetSide, DC Universe Online and EverQuest. In order to give each of these franchises more creative freedom, Daybreak’s “franchise first initiative” has created dedicated studios created for all three of the aforementioned franchises. The three studios are now
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Battle royale-style games are experiencing a surge thanks to the likes of PlayerUnknown’s Battlegrounds, Fortnite, and with the impending arrival of battle royale modes in AAA games like Call of Duty: Black Ops 4, the phenomenon is only going to continue to grow into the phenomenon that it is at the moment. However, before that moment there was
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