League Of Legends Update 11.7 (March 31) – Patch Notes, Champions, Item Shop

League of Legends, News, Originals, PC

Riot Games’ League of Legends is one of the most popular multiplayer games right now. Millions of players enjoy playing the game because of its competitive approach.

LOL flaunts several champions, each with a unique set of abilities. Players enjoy grinding the game for hours to master different champions. However, Riot regularly buffs/nerfs the champions to maintain a fair gameplay environment and to keep everybody on their toes.

Recently, Riot released patch notes for LOL’s latest update. As usual, the developers will fix some frustrating in-game bugs in the update while also targeting some champions for changes.

League of legends patch notes 11.7

League of Legends Update 11.7 Patch Notes

Here are all the changes coming in LOL Update 11.7:



Q – Pulverize

  • Base damage: 60/105/150/195/240 to 60/100/140/180/220

E – Trample

  • Empowered basic attack: 35 to 290 (levels one to 18) bonus magic damage to 20 to 275 (levels one to 18) bonus magic damage


Q – Bandage Toss

  • Cost: 50/55/60/65/70 mana to 30/35/40/45/50 mana

E – Tantrum

  • Cooldown: 10/9/8/7/6 seconds to 9/8/7/6/5 seconds


R – Enchanted Crystal Arrow

  • Cooldown: 100/90/80 seconds to 100/80/60 seconds


E – Unbreakable

  • Cooldown: 18/16/14/12/10 seconds to 16/14/12/10/8 seconds

R – Glacial Fissure

  • Maximum knock-up duration: 1/1.25/1.5 seconds to 1/1.5/2 seconds


E – Devastating Charge

  • Bonus movement speed: 25 to 75 percent (based on time active) to 25 to 65 percent (based on time active)


E – Triggerseed

  • Base damage: 70/95/120/145/170 to 70/90/110/130/150


R – Killer Instinct

  • Cooldown: 110/90/70 seconds to 130/100/70 seconds


Q – Dance of Arrows

  • Bonus damage ratio: 65 percent AD to 75 percent AD

E – Mounting Dread

  • Cooldown: 16/15/14/13/12 seconds to 14/13/12/11/10 seconds


Q – Ice Shard

  • Base damage: 70/100/130/160/190 to 80/110/140/170/200


Q – Obliterate

  • Isolated enemy damage increase: 30/35/40/45/50 percent to 40/45/50/55/60 percent


E – Attract and Repel

  • Stun duration: 0.75 seconds to 0.5 seconds


Passive – Guerilla Warfare

  • Element of surprise duration: Three seconds of bonus attack speed to five seconds of bonus attack speed

E – Toxic Shot

  • On-hit base damage: 10/20/30/40/50 to 11/22/33/44/55


W – Dark Passage

  • Base shield: 60/100/140/180/220 to 60/90/120/150/180


Attack damage: 61 to 59


Attack damage: 66 to 64


AD growth: 3 to 3.4


AD growth: 2.2 to three


E – Mourning Mist

  • [New] Marked enemy champions and large monsters now continuously Awaken nearby graves (up to the maximum of four)
  • [New] Mist Walkers now deal 200 percent damage when they leap to marked enemy champions and large monsters
  • [Update] Walk into target range to cast to if targeting outside of the range, E now immediately casts to max range


Essence Reaver

  • Total cost: 2,900 gold to 2,800 gold
  • Attack damage: 55 to 45


  • Glaciate damage: 125 (35 percent AP) to 100 (30 percent AP)
  • Glaciate cooldown: 20 seconds to 30 seconds

Eternal Winter (Ornn upgrade)

  • Glaciate damage: 125 (35 percent AP) to 100 (30 percent AP)
  • Glaciate cooldown: 20 seconds to 30 seconds

Lord Dominik’s Regard

  • Cost: 2,900 gold to 3,000 gold
  • Attack damage: 35 to 30

Serylda’s Grudge

  • Cost: 3,400 gold to 3,200 gold

Trinity Force

  • Attack damage: 25 to 30
  • Attack speed: 35 to 30
  • [New] Threefold Strike now stacks on towers
  • Mythic passive: 10 percent attack speed to three attack damage, three movement speed, three ability haste

Infinity Force (Ornn upgrade)

  • Attack damage: 35 to 40
  • Attack speed: 45 to 40

Turbo Chemtank

  • Supercharged bonus movent speed: 75 percent to 60 percent
  • Supercharged slow: 40 percent to 50 percent

Turbocharged Hexperiment (Ornn upgrade)

  • Supercharged bonus movent speed: 75 percent to 60 percent
  • Supercharged slow: 40 percent to 50 percent

In-game shop updates

  • You can now purchase from the results of a search.
  • Fixed an issue where Kalista’s Black Spear was ruining her recommended items.
  • Items in the shop inventory have learned to count and will now display quantities correctly.
  • Texture improvements in ARAM.
  • Recommended items will no longer recommend a jungle item once you’ve upgraded smite.
  • Fixed an issue where if a player dragged the scale of the Item Shop they would be unable to restore to default settings through the Options menu.

Summoner’s Rift ranked progression

The developers also introduced some changes to the Summoner’s Rift ranked LP formulas and general skill detection to provide “smoother LP gains and losses across the board.” The changes are to ensure that players receive LP at a “more predictable rate,” and outlier gains or losses will be “less frequent.”

Bug fixes and quality of life changes

  • Seraphine can no longer trigger Moonstone Renewer’s Starlit Grace heal when her Passive – Stage Presence grants Notes based on nearby allies. She should only be able to trigger Moonstone Renewer’s Starlit Grace when she directly damages enemies and casts actual abilities on allies.
  • Fixed a bug where AoE shields like Karma’s E – Defiance and Seraphine’s W – Surround Sound would not trigger Moonstone Renewer’s Starlit Grace.
  • Fixed a bug where Lux would trigger Moonstone Renewer’s heal by casting E – Lucent Singularity, regardless of if she hit an enemy.
  • Xin Zhao is no longer able to use E – Audacious Charge when he’s Grounded.
  • Fixed a bug with Gangplank’s UI which showed square icons, not circle ones.
  • Fixed a bug where abilities with periodic damage like Brand’s Passive – Blaze would not trigger Spellthief’s Edge’s Tribute passive.
  • Goredrinker and Stridebreaker now cost the intended amount of gold (3,300 gold, not 3,200).
  • Fixed an issue where Akali’s E – Shuriken Flip tooltip would not update its damage numbers when buying/selling items.
  • Fixed a bug where Banshee’s Veil’s shield would not be affected by item haste, only its icon.
  • Fixed Bloodward’s item description to correctly display the AD it grants when upgraded from Immortal Shieldbow by Ornn.
  • Corrected Blade of the Ruined King’s Siphon damage in game to be consistent with the values in the item’s tooltip in the client.
  • Fixed Immortal Shieldbow’s tooltip in the Collections tab to remove the mention of attack speed.
  • Neeko’s W – Shapesplitter no longer grants mana charges from Tear of the Goddess and its respective item line.
  • If an item with an active-passive is on cooldown and the player moves Imperial Mandate onto its slot, it will no longer copy the former item’s remaining cooldown.
  • Fixed a bug where Seeker’s Armguard would affect Kai’Sa’s W – Void Seeker’s AP.
  • Morgana’s Passive – Soul Siphon now properly benefits from small and medium monsters as her tooltip states.
  • Sylas can no longer gain charges of Passive – Petricite Burst when hitting enemy champions with Everfrost’s Glaciate passive or Galeforce’s Cloudburst passive.

That’s it; these are all the changes players will see in League of Legends update 11.7. Besides including the long-awaited buffs and nerfs for several champions, the new update also introduces important bug changes. Moreover, the Space Groove skins are finally available for Lux, Rumble, Nasus, and other champions. You can check out all the upcoming skins and chromas right here.

The post League Of Legends Update 11.7 (March 31) – Patch Notes, Champions, Item Shop by Shivam Gulati appeared first on DualShockers.

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