tlou2

There’s always something very special about every piece of fan art we highlight here at DualShockers. With each paintbrush stroke or pencil etching, characters from the games we love come alive and we’re able to revisit them once again through the incredible talents that lie within the gaming community. As I’m sure you have seen
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The Last of Us has gotten no shortage of fan works and tributes, showing how much this series has resonated with its player base. Woostar, who already creates some outstanding pixel art, showcased their own interpretation of the game’s world through their official Twitter account: A little #TheLastofUs in my style@Naughty_Dog #pixelart #gameart pic.twitter.com/Q37pPi012W —
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The Last of Us Part II truly pushed the envelop regarding its story, art director, sound design, and gameplay. Its animations, specifically facial animations, are no exception. Keith Paciello, the studio animator who created the ambitious Emotional Systematic Facial Animation system, extensively details the process surrounding the creation of these in-game animations. Warning: This article
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The time has finally come — after sustained criticism from developers, publishers, and dedicated fans, Metacritic has changed their user review system to prevent review bombing. Following blowback following the release of Naughty Dog’s flagship PS4 title, The Last of Us Part 2, Metacritic implemented a new system prohibiting fans from reviewing titles within 36 hours
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With The Last of Us Part II a week out from its release, the game has already kicked off to an incredible start. The long-awaited title has already garnered critical acclaim and reached an impressive milestone as the PS4’s fastest-selling exclusive ever released. Alongside the game’s critical and commercial success, Naughty Dog’s Neil Druckmann addressed a
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