Tales of Arise

We’re back with more details on Tales of Arise translated from the Q&A held by producer Yusuke Tomizawa on the latest stream, this time with some general answers regarding the game’s length, story, and hypothetical DLC, sequels, and prequels. Lastly, TomizawaP actually spoiled something about the ending. The Q&A was over one hour long with
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Takanashi Kiara is about to hold her first stream with Yusuke Tomizawa, producer of Tales of Arise, here’s what you need to know. TALES OF ARISE – Why fans were unhappy with the lack of multiplayer? TALES OF ARISE – Official Opening Animation BridTV 3252 TALES OF ARISE – Official Opening Animation https://i.ytimg.com/vi/rka7nbZrE_M/hqdefault.jpg 820548 820548
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Takanashi Kiara is about to hold her first stream with Yusuke Tomizawa, producer of Tales of Arise, here’s what you need to know. TALES OF ARISE – Why fans were unhappy with the lack of multiplayer? TALES OF ARISE – Official Opening Animation BridTV 3252 TALES OF ARISE – Official Opening Animation https://i.ytimg.com/vi/rka7nbZrE_M/hqdefault.jpg 820548 820548
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Famitsu published a long interview with Tales of Arise producer Yusuke Tomizawa. Our comrades at Game’s Talk published a summary of the interview, making my task much faster. Here are the main tidbits and new information we learned. Tales of Arise‘s development began long before the Tales of Vesperia Remaster was announced in June 2018.
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Bandai Namco officially announced Tales of Arise for Xbox One, PS4, and PC during the Xbox E3 2019 conference. As you probably already know though, the game has  leaked ahead of its reveal. However, we’ve got the full story on Tales of Arise now, including its story synopsis, its first screenshots, and comments from its
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