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Today, Sony announced a handful of new titles for the PSVR as a part of their initiative to help transition into the PS5 VR headset. Among the titles announced today such as Song in the Smoke, Fracked, and I Expect You to Die 2: the Spy and the Liar, the most surprising one for me was DOOM 3 VR
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How long does it take to assassinate two targets in a densely populated stage in Hitman 3? Apparently only nine seconds. Yes, you read that correctly. Less than one week after the conclusion to the “World of Assassination” trilogy released, speedrunners Wreak and Der_Lauch_Linus finished the Dubai stage titled “On Top of the World,” in only
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Johnny Silverhand, the beloved companion of Cyberpunk 2077 protagonist V, arguably gets much of his popularity from his likeness to famous American actor Keanu Reeves. However, CD Projekt Red Senior Concept Artist and Coordinator Lea Leonowicz’s ArtStation revealed some concept artwork of Silverhand before his attachment to the actor: Even without Reeves, it seems that
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As the latest installment of Agent 47’s globe-trotting missions to eliminate valuable targets, so far Hitman 3 seems to be off to a remarkably good start. With the third entry in IO’s rebooted series receiving a positive critical reception, the latest entry in the franchise is also performing well commercially with a record-breaking launch in the
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CD Projekt Red’s Cyberpunk 2077 is incredibly rich in characters, with many different personalities that the protagonist, V meets along the way. And one of those was Jackie Welles, a friendly character that has meets V in 3 different scenarios depending on the lifepath that the player has chosen. Speaking to the ExBee Podcast, Jason Hightower, the
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Adam Badowski, the head of studio CD Projekt Red, has put out an official statement against the recent report written by Jason Schreier from Bloomberg. The report itself detailed the various development issues Cyberpunk 2077 has faced over the past years, with details provided by former and current employees who remained anonymous. Judging from Badowski’s
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A new report from Bloomberg, comprised of several interviews from developers (who requested anonymity to protect their careers), details the various issues plaguing the development process of Cyberpunk 2077 up until its troubled launch. Though Cyberpunk 2077 was announced in 2012 with a trailer, “the company was then still mainly focused on its last title
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Despite having an extremely troubled start, CD Projekt Red’s Cyberpunk 2077 has sat pretty atop Steam’s charts every week since its launch last December. While the title hasn’t faced much competition with new releases, it’s still an impressive feat considering the many problems the game had and the fact that players could refund the title
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On January 8, SNK gave fans a first look at KOF 15, and we also learned Masami Obari will direct a special animated promotional short for the game. Soon after the announcement, Masami Obari commented on Twitter: Masami Obari: “I’m making a special short movie for KOF 15! This is my first time working officially
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SNK released a twelve-minute video giving updates and announcements to numerous titles under their umbrella including King of Fighters XV and Season Three of Samurai Shodown. The presentation was supposed to release yesterday but was pushed forward to today. The showcase was hosted by Yasuyuki Oda and began with the reveal trailer for King of Fighters XV. Oda spoke with
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Cyberpunk 2077 has been the game on everyone’s lips since its release last month. Initial excitement for the title, which had been in development for eight years, almost immediately died down amidst reports of bugs and crashes, not to mention the game also contained light patterns similar to those used by neurologists to induce seizures
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It’s no secret that Cyberpunk 2077 had an extremely rocky launch on consoles. The game had tonnes of framerate issues, graphical problems, gameplay glitches and hard crashes. This lead to developer CD Projekt Red (preemptively) offering refunds to all unhappy players. Initially, the refunds were refused by both Sony and Microsoft, however, both companies later
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