accessibility

Cyberpunk 2077 has been possibly one of the most highly-anticipated video games from CD Projekt Red. A futuristic RPG that has seen delays, reports of transphobia, and crunch culture, as well as the studio also refusing to share information about the game’s accessibility. As a result, disabled players continued to be ignored as they requested
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The review embargo for Cyberpunk 2077 lifted yesterday, with outlets sharing both scored and unscored reviews but also sharing a wealth of information, such as teasing photo mode photos, and where to find Hideo Kojima. However, GameInformer noted a concerning thing in relation to light patterns used in the game and that they’re similar to what
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Marvel’s Avengers will get a new gameplay showcase this June. That will likely be an exciting time for interested fans. However, today the studio announced some important updates concerning accessibility and diversity in the upcoming game. Crystal Dynamic’s Meagan Marie (Senior Community & Social Media Manager) and Mariah Robinson (Game Designer) sat down to talk
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Firaxis Games’ latest title XCOM: Chimera Squad is finally here and it brings fans of the previous installments in the series even more turn-based strategy fun. This time players take are within City 31 where aliens and humans are attempting to get along with cohabitation. But what about the options and accessibility features present within the game
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In 2019, Sekiro: Shadows Die Twice launched and was notable for its difficulty curve. It was this unchangeable difficulty that found discussions come forth where disabled players were wanting to experience the game with assists or a difficulty that suited their capabilities. Of course, abled players jumped in on the conversation, trying to “defend” the
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While this might be months late to the party, it’s still news that’s worth sharing for the purposes of accessibility. Metro Exodus launched back in 2019 and a review on Can I Play That? a website that focuses on accessibility in video games, resulted in 4A Games making changes to the accessibility features in an incredibly detailed
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As Star Citizen gets further into development, a new video from the official YouTube channel introduced a large amount of information regarding the games current state. One piece of information that stood out was the introduction of ASL (American Sign Language) being implemented into the game. On February 7, Star Citizen pushed a new video live, it detailed specifics such
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