Satisfactory – Experimental Update 0.4.0.4 Patch Notes Revealed

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Confused over what the latest Satisfactory experimental update means? Don’t worry, we’ve got you covered.

Hot off the heels of the Satisfactory Update 4, an experimental update is here to, hopefully, solve some issues that the most recent major update brought about.

This is everything you need to know about the latest Satisfactory experimental update.

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Satisfactory Experimental Update 0.4.0.4

The full list of patch notes for the Satisfactory experimental update 0.4.0.4 are as follows:

BUG FIXES

  • Fixed “Floor is too steep” appearing when railway switch controls were placed in between foundations
  • Fixed overclocking not showing the correct value when pasting settings in some situations
  • Potential fix for a scenario where the Drones would take a nonsensical path to their destination
  • Potential fix for a rare crash
  • Power connection for the power extractor is no longer offset
  • Fixed clients not being able to see Crash Site rewards
  • Packaged Nitric Acid now uses a Fluid Tank so packaging and unpackaging match requirements
  • Fixed scrolling in Train Station UI
  • Fixed exploit that made it able to obtain multiple upgrades of the Space Elevator at the same time in multiplayer
  • Fixed a crash related to the Compass
  • Nuclear Power Plant UI now properly shows waste output
  • Fixed a crash related to the cargo mesh component
  • Lights now properly report consumption in UI
  • Fixed Night Mode not working the first night it was enabled
  • Fixed a bug where Drones would teleport when dismantling a Drone Station they are about to dock on
  • Fixed Lights consuming power when they were off
  • Fixed Aluminum Casing texture in conveyor belts
  • Fixed Fuel Generators producing power even when lacking sufficient Fuel
  • Fixed a crash related to the conveyor renderer
  • Fixed multiple events and messages (Like the M.A.M. completion message) being played at the same time
  • Reworked correction velocity for the Zipline which should fix players getting launched in the air when using it
  • Fixed particle effects in the Resource Wells
  • Fixed bug that allowed to use the Hover Pack with no power by spamming space
  • Fixed bug where the Hover Pack would automatically activate hover mode in some scenarios where it shouldn’t
  • Fixed a rare crash related to Drones
  • Fixed Drone Ports allowing duplicate names
  • Fixed bug where the M.A.M. wasn’t able to be sampled with the eyedropper
  • Corrected Personal Storage Container centre. This will cause Personal Storage Containers to be moved slightly. #BlameBen
  • Improved conveyor belt renderer stability

WORLD

  • Removed some rewards around Resource Wells

QUALITY OF LIFE

  • Copy paste now autofills Power Shard slots if available
  • Zipline now conserves velocity when you start ziplining
  • Disabled clearance check on fences, now players can build Street Lights and Power Poles in between them
  • Certain buildings can now be rotated 45 degrees when placing instead of only 90 degrees:
    • Jump Pad
    • U-Jelly Landing Pad
    • Street Light
    • Personal Storage Container
    • Light Control Panel
    • Power Switch
    • M.A.M.
    • AWESOME Shop
    • Craft Bench
    • Equipment Workshop
  • Changed Min/Max values for the Light intensity

LOCALIZATION

  • Updated all languages with the latest translations
  • Updated language completion rates
  • Added English (Canada)
  • Fixed a bunch of errors and typos, hidden some non-translatable strings
  • Updated the list of community translators in credits
  • UPDATE: Satisfactory Update 4 – March 16 Patch Notes Include Drones, Ziplines, and Spotlights

What’s next for Satisfactory?

I think this experimental update gives a nice look into the future of Satisfactory. As it continues to be in early access, the developers are going to keep ironing out bugs and issues that are coming out. We recently got the huge Update 4 earlier this month, so I wouldn’t expect anything big coming soon, but I’m sure there will be a few more small experimental updates coming over the coming months.

For more Satisfactory, make sure to stick right here with DualShockers.

The post Satisfactory – Experimental Update 0.4.0.4 Patch Notes Revealed by Peter Hunt Szpytek appeared first on DualShockers.



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