Going on five years strong since its release, Rocket League has continued to build an extensive player base around the world and on numerous different platforms. With the next-gen consoles on the horizon, players looking to continue scoring goals and playing with friends in the car-soccer title will continue to be able to play on the PS5 and Xbox Series X/Series S, with developer Psyonix detailing what to expect from its next-gen enhancements.
Ahead of the new console launches, Psyonix has officially released more details on the next-gen enhancements coming to Rocket League. Breaking down the updates in a new blog post, Psyonix announced that Rocket League will support 4K/60fps on Xbox Series X, 1080p/60fps on Xbox Series S, and 4K/60fps (checkerboard) on the PS5. Additionally, the developer noted that the Series X version will also have the ability to play in 2688×1512 resolution at 120fps, while the Series S version can run at 1344×756 resolution at 120fps, but the PS5 will not support a high framerate mode for the game at launch.
Psyonix noted that the game’s performance and visual settings will be dependent on which platform you’re playing on, and that options to switch between its “Quality” and “Performance” modes (which prioritize resolution or framerate) will be available in an update later this year. Additionally, the studio also confirmed that player progress and cosmetic items will carry over by linking an Epic Games account.
Rocket League is available now on PS4, Xbox One, Nintendo Switch, PC, Mac, and Linux, with the game also receiving next-gen enhancements for PS5 and Xbox Series X/Series S.
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