Minecraft 1.17 Snapshot 21w11a (Today, March 17)- Patch Notes, Release Time

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Minecraft has been one of the most popular sandbox games over the years. Mojang Studios is gearing up to launch the 1.17 Update for the game, also known as the Caves and Cliffs Update which will be adding a plethora of new content to the game.

Ahead of the release of the Caves and Cliffs update, the developers have been releasing a number of snapshots and beta updates to test some of the features upcoming Caves and Cliffs. A few weeks ago, Glow Squids made their way into the game via a snapshot and it quickly became a hit in the community. The last snapshot added Lush Caves to the biome alongside numerous other bug fixes and performance improvements.

When will Snapshot 21w11a release?

Minecraft Snapshot 21w09a was slated to release a couple of weeks ago but it was canceled due to some reason. We got the Lush Cave snapshot after that and considering that a new Snapshot comes out every week, we can expect the Snapshot to arrive today (March 17) itself. The timing of the release varies from update to update, however, one can expect the update to arrive around 11am EST/ 3PM GMT.

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Minecraft Snapshot 21w11a – Patch Notes

As of now, Mojang Studios hasn’t revealed the Patch Notes for Minecraft Snapshot 21w11a. We will update the article once the patch notes are out. For now, you can check out the patch notes of the 21w10a update which was released last week.

NEW FEATURES IN 21W10A

  • Added Lush Caves underground biome!
  • Added Cracked Deepslate Bricks and Cracked Deepslate Tiles
  • There is now an Infested variant of Deepslate found in the underground
  • While they will not generate in the world by default, Deepslate versions of copper, emerald and coal ores have been added for use by creators of maps and data packs

LUSH CAVES BIOME

The Lush Caves underground biome now exists for use in single-biome worlds. It does not yet generate in other world types.
  • Moss covers the floors and ceilings
  • Spore Blossoms grow from the ceiling and drip particles
  • Contains clay pools with Dripleaf Plants grow out of them
  • Contains Azalea Bushes and Flowering Azalea Bushes
  • The Azalea Tree loves to have its roots in lush caves, so if you find an Azalea Tree (either overground or in a cave) you know there is a Lush Cave beneath you
  • Cave Vines with Glow Berries grow from the ceiling and light up the caves

CHANGES IN 21W10A

  • Cobbled Deepslate can now be smelted into Deepslate
  • Deepslate can now be placed along any axis
  • Lightning rods can now be waterlogged
  • Fossils in the deepest part of the underground generate with Deepslate Diamond Ore instead of Coal Ore
  • The textures of Deepslate and some of the ores have been updated

ORE DISTRIBUTION

Overworld ore generation has been tweaked.

  • More emeralds in mountains
  • More lapis
  • Less copper, gold, and Redstone
  • Smaller diamond blobs, but slightly more frequent. Less diamond ore overall though
  • Less iron, and it generates lower down
  • Reduced air exposure for coal

TECHNICAL CHANGES IN 21W10A

  • The game now runs using OpenGL 3.2 core profile
  • The maximum size that slimes can be summoned with is now 128
  • The give command can only give up to 100 stacks of items at a time (e.g. 6400 stone or 100 iron swords)

OPENGL

Rendering is now using OpenGL 3.2 core profile. All fixed function rendering has been replaced with shader based rendering.

SHADERS

Shaders are now included for all supported render states. Any shader except for the blit shader can also be replaced in resource packs. For now replacing these shaders is not officially supported and the way it works may change in the future.

The current rendering engine uses a system similar to the post processing shader pipeline. There are some differences between both system that cater to the slightly different requirements.

The post Minecraft 1.17 Snapshot 21w11a (Today, March 17)- Patch Notes, Release Time by Md Armughanuddin appeared first on DualShockers.



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