Dissidia: Final Fantasy and Dissidia NT Enter Maintenance Mode

Arcade, Arena fighter, Dissidia, Dissidia NT, Fighter, Final Fantasy, News, NT, Originals, PC, PS4, Square Enix, steam


The final curtain for the five-year-old arcade title Dissidia: Final Fantasy and its console sibling appears to be at hand.

Announced during a stream earlier today, the 3v3 arena fighter will be receiving one final update. The arcade title will be getting the update in just a few days time on February 20, while console NT players will need to wait until March 5.

This sudden announcement brings with it some important details. While the game will no longer be receiving major updates (i.e new characters, stages, modes, etc), Square Enix will be continuing some support the game with minor updates to address balancing issues. Fans of the titles can also breathe a sigh of relief in knowing that the online functionality will continue too, for the foreseeable future. However, Takeo Kujiraoka, the game’s director, made clear that at this time they have no plans for a follow-up Dissidia 2 at this time. Though, knowing Square Enix, I have a hard time believing that with the next generation of consoles on the horizons, that this will be the last time we see the Dissidia series.

This latest entry of the Dissidia spin-off series has gone on to receive an impressive amount of additional content during its half-decade of life. It saw more than 10 added characters, new outfits and weapons for the entire cast, with even a free version and Steam port. Even with all the developer support, reception for the game has been mixed over the years. Fans and critics alike agree that these are beautiful games, and the characters have been expertly recreated for the HD resolution. Many of these characters we haven’t seen since the PSP days with DISSIDIA 012[duodecim] FINAL FANTASY in 2011.

When it came to the story though, longtime fans of Dissidia were disappointed by the single-player offerings of NT. With the previous entries on Sony’s PSP, the games included a fleshed-out story mode which was replaced by a sequence of movies to watch. These movies were locked behind a currency that you could only acquire by playing arcade mode or online. An additional complaint many fans had was the lack of a 1v1 mode, with NT opting to lock it to 3v3 battles.

Issues aside, the game has grown to have a following. Here at DualShockers, we praised the game’s accessibility in our review. While I have my own qualms with the game, I did find myself having fun with it when playing with friends. The visuals are still a sight to behold and I love many of the new outfits, stages, and levels that have been added as DLC.

I have zero doubts that this will be the last time that the Final Fantasy characters find themselves in a fighting game. And while it may not be Dissidia, I’m anxious to see what the team cooks up next. Who knows, they haven’t ruled out an Ehrgeiz 2 yet, so that dream is still alive.

The post Dissidia: Final Fantasy and Dissidia NT Enter Maintenance Mode by Scott White appeared first on DualShockers.



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