Diablo 4 Update Digs Into the Sorceress’ Enchantment Mechanic

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Diablo 4 is still in the middle of development, which means the team at Blizzard is slowly rolling out new details in the form of quarterly updates. Previous blogs have given players a look at things like the open world, story-telling, and the Barbarian’s Arsenal system. The newest update gives us a better look at the Sorceress, in addition to a brief write-up on skills, leveling, and end-game.

The Sorceress’ Enchantment system serves as the meat of the post, so let’s start there. Blizzard’s goal with Diablo 4 is to give each class its own unique mechanic. The Barbarian can swap between several weapons and increase their power through the Arsenal system. Meanwhile, the Sorceress uses her powers to enchant skills.

Basically, you’re turning some of the Sorceress’ active skills into passive bonuses to enhance and alter her abilities. The example they use in the post is the Meteor skill. When used as an active ability, you choose where your meteor hits, but if it’s used as an enchantment, it will strike randomly as you attack. This makes it a bit more random but opens your loadout up for other skills. Of course, I want to see it in action before I pass final judgment. It seems cool though.

Outside of the Sorceress, the post mostly just told us that we’d hear more about everything else in a later update. They did share some nuggets about how the game is handling its skill tree. Most interestingly, that you’ll only have access to around 40% of all skills by the end game. That should translate to more opportunities for build diversity among players.

That said, it was a lot of “we hear your complaints, check back next time” from this one. The Sorceress is, without a doubt, big news. I just wish some of the other stuff was more substantial.

Diablo 4 is in development for PC, PS4, and Xbox One.

The post Diablo 4 Update Digs Into the Sorceress’ Enchantment Mechanic by Ricky Frech appeared first on DualShockers.



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