Sony Interactive Entertainment

In just a few weeks, Sucker Punch’s Ghost of Tsushima will release on July 17. Both The Last of Us Part II and Ghost of Tsushima are the last big first-party titles for the PlayStation 4 leading up to the inevitable PlayStation 5 and what a ride it has been. Given what we saw at Sony’s State of Play, it’s of little wonder
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It has been a long time coming, but Sucker Punch’s Ghost of Tsushima is now officially ready to launch. Announced over on the official Sucker Punch Twitter account today, the studio behind Ghost of Tsushima revealed that the upcoming action-adventure title has now gone gold. If you’re somehow, unfamiliar with what this means, essentially it indicates that
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Can you believe it is almost a year since Days Gone officially launched? The survival horror video game developed by SIE Bend Studio and published by Sony Interactive Entertainment for the PlayStation 4 released on 26 April 2019 and since then, the game has crafted quite the following. In appreciation for Days Gone, the tight-knit
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Here’s a cute feel-good post to kickstart your week. A Reddit user found their special edition PS4 struggling with some disc reader issues which of course prompted them to send the console off for repairs. With the coronavirus pandemic still being incredibly prominent across the world, this meant the repairs took a bit longer than
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Alongside confirming that Horizon Zero Dawn would be coming to PC later in 2020 today, PlayStation’s Hermen Hulst also talked a bit more about the future of Sony’s Worldwide Studios. Chatting with the PlayStation Blog, Hulst was asked what Worldwide Studios, the entity that houses all of Sony’s first-party developers, has in store when it comes
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Every week Naughty Dog posts on their social media accounts The Last of Us Part II themed fanart submitted to them by talented artists from the community. This week’s is particularly fun and relevant as the artist, credited as Diamond Angelic, decided to crossover the realistically styled franchise with the much cuter aesthetic of Nintendo’s
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Sony Interactive Entertainment has just announced that over 1 billion software titles have been sold worldwide for the PS4. This accounts only for games sold through retailers and the PlayStation Store, not including downloadable content. This total also includes games of all kinds, not just those from Sony’s first-party studios. The actual amount of software
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Today, Sony released the first trailer for Morbius, its Jared Leto led movie about the titular Spider-Man character. While Sony’s last live-action outing tangentially related to Spider-Man, Venom, was pretty terrible, Morbius actually looks like it the potential to be an enjoyable film. The first trailer also features a couple of cool easters eggs, including
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In an interview with Gamesindustry.biz, Bruce Straley, game director on 2013’s The Last of Us, says games can be character driven and compelling even without shooting. “Can you create a game that’s as interesting and character-driven and compelling as an Uncharted story or Last of Us story without shooting? I think you can,” says Straley.
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The latest issue of Dengeki PlayStation magazine, Vol.683, included an interview with Sony Interactive Entertainment Worldwide Studios President Shuhei Yoshida. He spoke about Sony’s PlayStation 5, which is launching on holidays 2020, and how easy it is to make games for it. In the interview, Shuhei Yoshida explained how PlayStation 3 was by far the
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Following September’s State of Play, a “Short-Lived Demo“ for MediEvil was released by Other Ocean Interactive and Sony Interactive Entertainment. Its title had a double meaning as not only was the demo quite short, only letting players experience the very start of the game, but it was taken down before the launch of the remake.
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