Obsidian Entertainment has proven again and again that they make quality games. With work over the decades spanning from Star Wars Knights of the Old Republic II to Fallout: New Vegas to 2019’s The Outer Worlds, they have nailed down what it means to maintain player’s attention. One of their newest outings, Grounded has gotten another patch while
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Yesterday saw Obsidian Entertainment’s survival shooter Grounded launch into Early Access, and it seems as if the game is incredibly popular on Steam as it scurries up into the top-selling charts. Grounded finds players shrunk down to the size of a bug, traversing the world in the grass with up to three friends. The game takes a different
The Outer Worlds from Obsidian was one of 2019’s best games. It appeared on many Game of the Year lists and we here at DualShockers bestowed upon it a review score of 9.5/10. Unfortunately for me, it was one of those games that got caught up in my constantly growing list of games that I
The Outer Worlds is set to finally arrive on the Nintendo Switch in just a few short weeks and prior to launch, Private Division has today given us a better look at what this iteration of the title will look like. In total, Obsidian Entertainment and Private Division released seven new screenshots from the Switch version
Yesterday during the Inside Xbox showcase developer Obsidian Entertainment showed off new footage and details about their upcoming project Grounded including its release date. Grounded is a new survival adventure game where humans are shrunk down to size having to fight off against nasty bugs and insects including spiders. Following the new information, Obsidian went to Twitter to explain
Obsidian’s upcoming survival adventure game Grounded made an appearance at today’s Inside Xbox stream. After the success of their game The Outer Worlds last year, Obsidian’s stock is riding high. This next game looks to give us a completely new setting, as it appears to take tons of visual inspiration from Honey, I Shrunk the
The Switch iteration of The Outer Worlds was supposed to have already released by now, but the ongoing coronavirus pandemic caused the game to be delayed indefinitely earlier this year. Fortunately, now that the outbreak has died down in China, which is where the Switch port’s developer, Virtuos, is located out of, Private Division has today
It seems that the coronavirus is causing all sorts of issues in the video game industry recently. After it was reported earlier today that the disease has now impacted Nintendo’s ability to ship products across Japan, the virus has now delayed the launch of The Outer Worlds on Switch as well. Publisher Private Division announced
In an interview with Gamasutra, Obsidian Entertainment’s Tim Cain says The Outer Worlds featured non-combat flaws players could earn, but they got cut. “One of the flaws we wanted [in the game] was to be impulsive,” says Cain, the game’s co-director. “When dialogue options come up there would be a little timer. When it ticked
In a “special thank you” on their forums, Obsidian has quietly confirmed that story DLC will be coming to The Outer Worlds in 2020. Mostly, the post was there to thank everyone for voting for The Outer Worlds at The Game Awards. However, at the end of the post, they casually dropped some big news.
The wait is almost over! Pillars of Eternity 2: Deadfire is finally coming to consoles next month. Dubbed Pillars of Eternity 2: Deadfire – Ultimate Edition, this version of the game is coming to Xbox One and PS4 on January 28, 2020, with the Nintendo Switch version’s release date to be announced early next year.
While it’s only been out for a few weeks, Obsidian Entertainment’s RPG The Outer Worlds has already found itself a legion of fans thanks to its compelling gameplay and irresistible world. Coming a few weeks after its debut, one of the game’s first patches is bringing a number of fixes to the space RPG, both major
After being teased months ago, X019 is finally here. Microsoft brought back their old X0 event last year, and this year’s show in London affirms that it will be an annual thing. While the festivities will be going on all weekend, the most interesting portion of X019 is happening today at 3pm ET: Inside Xbox.
With just a day away from Microsoft’s big XO19 presentation, reveals have been teased suggesting much of the devs that make up Xbox Game Studios will have something to show. This includes the recently acquired Obsidian Entertainment, who will reportedly be announcing a new IP on stage at the London venue. According to a tweet
Private Division, a publishing label for Take-Two Interactive has a lot of interesting sci-fi titles on the horizon like V1 Interactive’s Disintegration and Star Theory’s Kerbal Space Program 2. Additionally, a Nintendo Switch port of Obsidian Entertainment’s The Outer Worlds is in the pipeline as well. Take-Two Interactive’s financial report for Q2 2019 was released
The Outer Worlds, a single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division, only launched October 25 on PS4, Xbox One, and PC and in that short space of time, the game is scoring very favorably with players around the world. Sitting at a healthy score of 86 for PS4 on Metacritic, it’s obvious
With a huge array of talent behind it and an intriguing universe to explore, The Outer Worlds is among the more high-profile games that many are anticipating on the horizon, and it seems that with E3 2019 around the corner, we can expect to hear some new information tied to the game during the event next
According to a LinkedIn update, former Naughty Dog developer Robert Ryan joined Microsoft’s newest game studio, The Initiative, as a senior systems designer back in April. Despite being less than a year old, The Initiative is already filled with brilliant minds likeGod of War lead producer Brian Westergaard and Red Dead Redemption lead writer Christian
Pillars of Eternity II: Deadfire is getting its final update to celebrate the game being out for a year. This update adds a few big changes as well as a final challenge for intrepid players to attempt. Take a look at the in-depth video developer Obsidian released below. There are quite a few changes here,
A few weeks back at PAX East, we interviewed the directors of The Outer Worlds–Tim Cain and Leonard Boyarsky–to learn more about what to expect from Obsidian’s latest RPG. The conversation we had with them was more of a broad look at the game that also touched on the roots of the project and some of
Obsidian’s The Outer Worlds is one of the most intriguing and exciting releases of 2019. Led by some of the creators of the original Fallout, The Outer Worlds is one of the first true single-player RPGs that we’ve seen in quite a bit, separate from the mold of games-as-a-service or other multiplayer factors. The Outer Worlds seems to be
There has been a lot of talk about Stadia, Google’s upcoming streaming platform, ever since it was revealed at GDC a few weeks back. Some tend to believe that Stadia could be the future of gaming while others are hard-pressed to think it will find success in our current Internet climate where speeds are often
There are so few developers as open about their games as developer Obsidian Entertainment is with their upcoming project, The Outer Worlds. Despite seemingly new updates rolling out about the game every week, the developers always appear to have some new tidbit of information about the Fallout like RPG. This week, Co-Directors Leonard Boyarsky and Tim Cain go on a
Obsidian Entertainment’s The Outer Worlds is one of the most hotly anticipated games of 2019. As the developers continue to show more and more of the game, they have remained confident in the game’s 2019 release window. On February 22, we may have learned when exactly the game will be releasing a bit earlier than
The developers over at Obsidian Entertainment have stressed that The Outer Worlds will feature a lot of player choice. Whether it comes to gameplay, where players can fill a variety of roles like the new Leadership one, or story, The Outer Worlds seems like a game that RPGs fans will want to play over and
Tim Cain and Leonard Boyarsky, Co-Directors of The Outer Worlds at Obsidian Entertainment, recently discussed the negative aspects of the massive amounts of hype for the game . During that conversation, the game’s length and size came up. While The Outer Worlds may be a bit shorter than some people might have been expecting, the developer
Following the disastrous launch of Fallout 76, The Outer Worlds, a “reactive RPG” being developed by some of the original Fallout’s creators at Obsidian Entertainment, gained a lot traction after its The Game Awards announcement.0 Most of this buzz is extremely positive, with many hoping the game will fill the void left by recent Fallout
With its reveal at The Game Awards this past December, The Outer Worlds quickly shot up to the list of most anticipated games for the year for many watching. While it’s not known just yet when the game is actually hitting later this year, we do know at least a few more details for the game,
If you are developing a game, whether it be a development team of under ten people or a hugely expensive title spanning several worldwide offices, it’s likely that your game is going to be delayed. Whether it be because of missed milestones, a packed release week, or you’re a billion dollar company that didn’t have
Obsidian has included a Console Update at the very bottom of their most recent forum post, stating that Pillars of Eternity II: Deadfire will still be coming to PlayStation 4, Xbox One, and yes, Nintendo Switch, in 2019 now, missing the original window of Q4 2018. While the original Pillars of Eternity‘s port to consoles