Celeste is one of the better platforming games to come out during the last generation of consoles. The tough-as-nails platformer has built up a dedicated community and received universal critical acclaim. It’s pretty incredible when you think about how the game started as a small, PICO-8 project the dev team made in four days at
Matt Makes Games
Celeste developer Matt Thorson recently tweeted out some fantastic tips and tricks that can help you improve your game. They’re as they call it “game-feel thing” which is essentially those kinds of hidden, often unintentional mechanics that can make platforming easier by taking advantage of certain positioning and timing windows. But what makes this so
As one of last year’s most acclaimed and beloved games, Celeste instantly charmed players with a story that took new meaning in overcoming hardship, and with more levels on the way from the game’s designers, we at least have some new music to tide us over until the additional levels’ release. Over on the game’s official
Celeste was one of the best games last year. The title blended superb platforming and meaningful storytelling in a way that was both unexpected and memorable. Now, just about a year after the original release date, the creator over at Matt Makes Games shared details on the upcoming DLC. In a Tweet from Matt Thorson,
As one of the most acclaimed games of 2018, Celeste took players hearts with its retro visuals, emotional story, and a soundtrack that truly ranked among the year’s best, and now you can enjoy it to its fullest with the start of the new year. Limited Run Games has announced that in celebration of the game’s
Developer Matt Thorson announced that Celeste has sold over 500,000 copies in 2018, thanking the players and mentioning that work is being done on, “some farewell Celeste levels,” that are, “very hard.” This is the first major milestone announced in terms of sales, as it launched in January of this year. The platformer was renown
On January 1 of next year, you can pick up a physical version of the critically acclaimed Celeste for PS4 and Switch. It’s time to climb Celeste Mountain. We’re happy to announce that we’re bringing the recently-crowned indie Game of the Year, @celeste_game, to the realm of physical games on January 1, 2019. #KFGShowcase pic.twitter.com/jQv89rZGKu — Limited
In an interview with IGN, developer Matt Makes Games gave fans of TowerFall Ascension some new updates about the game’s upcoming Switch port. According to Matt Thorson, the development team wanted to focus on polishing Celeste and getting it out to the public before they began working on the Switch port of TowerFall. “Our plan was always to wrap up Celeste
Occasionally games like Celeste will come along that are deceptively simple but wind up housing something much more creative and thought-provoking. The most recent example for me would be Undertale, a title that on the surface looks like a simple GameMaker RPG title, but upon playing reveals that it is a unique game that challenged both genre and
Celeste, developed by the indie team up of Matt Thorson (Towerfall) and Noel Barry (Skytorn) was recently given a release date for PC, PS4, Xbox One and Nintendo Switch. I don’t know about you, but the artstyle we got a glimpse of was visually pleasing, and the first nine minutes of gameplay that was recently revealed looks even