early access

The road to Vortex Rising’s release has been an interesting one. Creator Chris Kovalik originally worked on Icons: Combat Arena, a Super Smash Bros-like platform fighter that failed to make an impact and quickly shuttered in 2018. Last year, DualShockers talked about that project’s ups and downs with Kovalik, ultimately revealing the impending releases of
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Mechanic Miner is a game about building a steam-powered machine to help you survive a physics-based sandbox world. You’ll gather resources, kill monsters, and use your imagination to create wild new contraptions to conquer the desolate land. The team at Hello John has put the game into early access and shared a brand new trailer
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RuneHeads, the independent developer behind 2017’s Fall of Light, announced today that it will once again be partnering with publisher 1C Entertainment for it next game: Conglomerate 451. It’s an interesting mix of cyberpunk, first person dungeon crawling, and elements you’d expect to see in an XCOM game, so Conglomerate 451 has definitely made its
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Switchblade is a crazy beast. Relatively novice studio Lucid Games is attempting to take on the MOBA market at large, which is filled with some of the heaviest hitters in the industry. Even better, they are driving that momentum with a unique take–instead of a top-down League of Legends format, we see vehicle action more akin to Twisted Metal or Rocket League.
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Today is a happy day for developer Failbetter Games, creators of roguelike survival exploration game Sunless Skies. They got to announce that their game will finally exit Early Access and get a full-fledged release on January 31, 2019. But skies haven’t always been so bright for the game. Frequent readers of the site may remember that Failbetter
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After being revealed last year, the online multiplayer title Darwin Project from developer Scavenger Studio has offered some interesting new ideas in the growingly-popular battle royale genre, and now the studio has announced it is trying to bring in some new players by moving to a free-to-play model. Developer Scavenger Studio announced today during a livestream
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Around this time last year, Popcannibal, known for titles like Elegy for a Dead World and Girls Like Robots, launched a successful crowdfunding campaign on Fig for Make Sail, a sailing game that boasts realistic physics and deep shipbuilding. Earlier this year I even had the chance to interview Ziba Scott, one of the game’s developers, and learn even
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Since its debut on Steam Early Access back in March, the survival shooter PlayerUnknown’s Battlegrounds has lit up Steam both commercially and in terms of playtime, with the title having eclipsed a new record in terms of its player count. Developer Brendan Greene (aka “PlayerUnknown”) revealed via Twitter that PlayerUnknown’s Battlegrounds has reached a new
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