While not a video game for smashing your WASD keys, or flicking your analog sticks about, Yellow Subs Machine is a tool to be used with video game creation, specifically the Unreal Engine 4. This tool, launched today, is designed to aid developers with creating subtitles in video games. Created by game designer and programmer
Crackdown 3 is finally here after many years of being delayed and leaving us all anticipating its arrival, however one user who was sent a review copy noticed that the title supports game transcription through the Xbox One’s Ease of Access settings which is also available for Windows 10. The video you can watch below shows
As Star Citizen gets further into development, a new video from the official YouTube channel introduced a large amount of information regarding the games current state. One piece of information that stood out was the introduction of ASL (American Sign Language) being implemented into the game. On February 7, Star Citizen pushed a new video live, it detailed specifics such
Earlier this week I covered the news about how games from the start of January 2019 onwards must now ensure that their communications systems are accessible to people with disabilities. At the initial time of writing the article, I had assumed the mentions of communications a few times made it clear that the CVAA was
Being deaf, I’ve often made jokes about bad subtitles that are too small to read. Just in the past few years we’ve seen a few examples of how games have stumbled when it comes to implementing proper subtitles, such as Wolfenstein II: The New Colossus with its tiny subtitles that blend, or walls of text in Fallout 4.
I can only imagine how difficult it would be to not have the chance to play a game due to accessibility issues within the actual game. Unfortunately, that has been a real issue of late when developer Toys for Bob and publisher Activision came under fire due to the lack of subtitles in their latest title